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Full-Text Articles in Art and Design
When Valerie Solanas Shot Andy Warhol: A Feminist Tale Of Madness And Revolution, Phyllis Chesler
When Valerie Solanas Shot Andy Warhol: A Feminist Tale Of Madness And Revolution, Phyllis Chesler
Dignity: A Journal of Analysis of Exploitation and Violence
In 1967 Valerie Solanas published the Society for Cutting Up Men (the SCUM) Manifesto. She shot artist Andy Warhol in 1968. Her Manifesto raises issues about whether a revolution can be fought or won without using violence. “Nice” girls were of no use to her Radical feminists, especially Ti-Grace Atkinson and Flo Kennedy, saw Solanas as a symbol of a feminist fighting back and rushed to her side. They found a smart, very paranoid woman who was a decided loner. Ultimately, Solanas would not work with Atkinson and Kennedy; she refused to allow them to help her or explain …
Reworking The White-Masculine Ideal, Steven H. Gonzalez
Reworking The White-Masculine Ideal, Steven H. Gonzalez
Art Theses and Dissertations
This text functions as an exploration of self through artistic practice, a designated space for reflection on contemporary Queer experience. In looking specifically at the permeation of the idealized-white-masculine figure as found within Western visual culture, social media and gay pornography become isolated as sites where these figures are commonly found. This line of inquiry defines how the ideal is reified through these differing digital platforms and the social implications the homogenized male form has on raced individuals. In addition to determining the image of the perfect masculine physique through research, this text expands on how its' imaged representation becomes …
Racial Peeves: The Exploitation Of Microaggressions, Olivia Gabrielle Ellis
Racial Peeves: The Exploitation Of Microaggressions, Olivia Gabrielle Ellis
Undergraduate Honors Theses
Racial Peeves: The Exploitation of Microaggressions documents my personal experience of dealing with microaggressions throughout my life, as well as the history of these racial issues. This thesis also documents the creation of my Senior BFA Exhibition of the same title inspired by 1970s Blaxploitation posters.
Man/Boy., Nick Hartman
Man/Boy., Nick Hartman
Electronic Theses and Dissertations
Verisimilitude, or the appearance of being true, is a concept I turn upside down; relating it to a guise I wear as a contemporary male in a society dictated by learned social behavior and gender norms. Cultural iconography and expected gender norms are tropes I confront within my artwork. Drawings of seemingly everyday objects act as meditations or a fetishized repetition of supposed unobtainable objects and ideals that deal with masculine societal norms. Manliness, machismo, masculinity… it is all a culturally learned and expected pose placed on all men. Coming to the realization that I do not necessarily fit …
French Women In Art: Reclaiming The Body Through Creation/Les Femmes Artistes Françaises : La Réclamation Du Corps À Travers La Création, Liatris Hethcoat
French Women In Art: Reclaiming The Body Through Creation/Les Femmes Artistes Françaises : La Réclamation Du Corps À Travers La Création, Liatris Hethcoat
Student Scholar Symposium Abstracts and Posters
The research I have conducted for my French Major Senior Thesis is a culmination of my passion for and studies of both French language and culture and the history and practice of Visual Arts. I have examined, across the history of art, the representation of women, and concluded that until the 20th century, these representations have been tools employed by the makers of history and those at the top of the patriarchal system, used to control women’s images and thus women themselves. I survey these representations, which are largely created by men—until the 20th century. I discuss pre-historical …
Navigating The Interim, Joseph E. Saphire Jr
Navigating The Interim, Joseph E. Saphire Jr
Masters Theses
Navigating the Interim attempts to build a framework for the ways in which visual art, media studies, and forms of social practice might intermingle within a career in the arts, as well as within a thorough art education curriculum. From broad theoretical analysis to the specificity of technical exercises and prompts, this paper serves as a roadmap for the ways in which production, teaching, and organizing might begin to merge into a single holistic practice. The author’s projects provide an anchor from which to analyze the various conceptual trajectories of art that have stemmed from modernism throughout the 20th century, …
A Look Into The Industry Of Video Games Past, Present, And Yet To Come, Chad Hadzinsky
A Look Into The Industry Of Video Games Past, Present, And Yet To Come, Chad Hadzinsky
CMC Senior Theses
Since its inception, the video game industry has been both a new medium for art and innovation as well as a major driving force in the advancements of many technologies. The often overlooked video game industry has turned from a hobby to a multi-billion dollar industry in its short, forty year life. People of all ages and genders across the world are playing video games at a higher clip than ever before. With so many new gamers and emerging technologies, it is an exciting time for the industry. The landscape is constantly changing and successful business models of the past …
Ragland, Mark S. (Fa 559), Manuscripts & Folklife Archives
Ragland, Mark S. (Fa 559), Manuscripts & Folklife Archives
FA Finding Aids
Finding aid only for Folklife Archives Project 559. Paper: "Influence of Popular Culture on the Subject of Art," done by Mark S. Ragland as part of a folk studies class at Western Kentucky University. Includes an interview done by Ragland with artist and art educator Michael Taylor about the influence of popular culture on art, with particular emphasis on the pop art genre.