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2017

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Articles 31 - 59 of 59

Full-Text Articles in Art and Design

Bleeding Ink: Creativity In Grief For Resilience, Gabriel E. Sayre May 2017

Bleeding Ink: Creativity In Grief For Resilience, Gabriel E. Sayre

Senior Honors Projects

A venomous void pierces the present.

Emanating from the past, echoing to the future.

Seething sensations burrowing beneath the bone.

Seek a road, to not corrode.

Scribe or scribble, Scavenge salvation.

Settle cement of a new foundation.

Faceless fears fading,

weakening woes waning,

mending mentality.

Internally Inspired.

Transformation Transpired.


Automation In Entertainment: Concept, Design, And Application, Ryan Thally May 2017

Automation In Entertainment: Concept, Design, And Application, Ryan Thally

Undergraduate Honors Theses

The focus of this thesis is to explore the automation technology used in the modern entertainment industry. Upon completion of my thesis, I will deliver a working prototype of the chosen technology and present its capabilities in a choreographed show.


Relix | Educational Box Set, Lisa C. Gargan, Kalib Moore, Nick Sheridan Apr 2017

Relix | Educational Box Set, Lisa C. Gargan, Kalib Moore, Nick Sheridan

Georgia State Undergraduate Research Conference

No abstract provided.


Promoting Your Department To High School Seniors, Jeremy H. Sarachan Mar 2017

Promoting Your Department To High School Seniors, Jeremy H. Sarachan

Academic Chairpersons Conference Proceedings

Increasingly departments must take charge of their recruitment, but most academics are new to public relations and marketing. What are the best methods to reach high school students? Led by a media and communication chair, this discussion will revolve around best practices that are both affordable and easy to manage.


Networks Of Collaboration And Creation In Latin American Digital Literature, Carolina Gainza Mar 2017

Networks Of Collaboration And Creation In Latin American Digital Literature, Carolina Gainza

CLCWeb: Comparative Literature and Culture

In her article "Networks of Collaboration and Creation in Latin American Digital Literature" Carolina Gainza examines how production and reception of literature have been affected by digital technology, with special emphasis on issues related to Latin American digital literature. Gainza analyzes Jaime Alejandro Rodriguez's Narratopedia, Doménico Chiappe's La Huella de Cosmos, and Leonardo Valencia's and Eugenio Tiselli's El Libro Flotante in order to highlight collective practices of creation involved in digital productions. Through the discussion of these issues, Gainza offers an overview of ongoing changes wrought by digital technology in contemporary Latin American digital culture.


Our Puppets, Our Selves: Puppetry's Changing Paradigms, Claudia Orenstein Feb 2017

Our Puppets, Our Selves: Puppetry's Changing Paradigms, Claudia Orenstein

Mime Journal

Taking up the topic of puppetry, Orenstein forges connections between Craig’s vision of the übermarionette and the rise of “New Puppetry” today. She examines the use of puppets to explore similarities and differences between the technological anxieties of modernists versus contemporary artists. In addition, she calls for a more careful and contextualized attention to Craig’s puppet theory, with a close reading of the übermarionette passage in "On the Art of the Theatre." Orenstein returns to some of the most well-known and much-studied passages and theories from Craig’s early work, but considers them from the fresh vantage point of contemporary puppetry …


Contents - Edward Gordon Craig Special Issue 2017, Jennifer A. Buckley, Anne Holt Feb 2017

Contents - Edward Gordon Craig Special Issue 2017, Jennifer A. Buckley, Anne Holt

Mime Journal

Cover, front matter, and contents for Mime Journal Special Issue, "Action, Scene, and Voice: 21st-Century Dialogues with Edward Gordon Craig." Guest editors: Jennifer Buckley and Annie Holt.


Editors' Note - Action, Scene, And Voice: 21st-Century Dialogues With Edward Gordon Craig, Jennifer A. Buckley, Anne Holt Feb 2017

Editors' Note - Action, Scene, And Voice: 21st-Century Dialogues With Edward Gordon Craig, Jennifer A. Buckley, Anne Holt

Mime Journal

A roadmap to this Special Issue of Mime Journal. This issue emphasizes the tissue of influences that shaped Craig’s own work and continue to impact contemporary theater and performance. By focusing on the historical contexts in which his ideas were developed and those in which they have been received, the essays counter the widely held perception of Craig as the solitary genius of the “Art of the Theatre.” His claims of originality and singularity have too often obscured the connections between his work and that of other artists—especially the dancer Isadora Duncan, upon whom two of the pieces included here …


Frankenstein's Onion, Chien Tai Feb 2017

Frankenstein's Onion, Chien Tai

CGU MFA Theses


Open Works: Between The Programmed And The Free, Art In Italy 1962 To 1972, Lindsay A. Caplan Feb 2017

Open Works: Between The Programmed And The Free, Art In Italy 1962 To 1972, Lindsay A. Caplan

Dissertations, Theses, and Capstone Projects

This dissertation historicizes and theorizes a group of Italian artists who were among the first to use computers and cybernetics to make artworks, developing the genre of Arte Programmata, or Programmed Art. It argues that the artists of Arte Programmata (Bruno Munari, Enzo Mari, and collectives Gruppo T and Gruppo N) turned to the generative, interactive, and probabilistic aspects of early computers not simply as new media for making art but as platforms for radically altering what it means to be a participant in an increasingly mediated and networked world. This is apparent in how each of their works deploys …


Projection Development For Neighborhood 3: Requisition Of Doom, Tanya Chavez Jan 2017

Projection Development For Neighborhood 3: Requisition Of Doom, Tanya Chavez

Summer Community of Scholars Posters (RCEU and HCR Combined Programs)

No abstract provided.


Lost & Found: Order In The Court -- The Party Game, Owen Gottlieb, Ian Schreiber Jan 2017

Lost & Found: Order In The Court -- The Party Game, Owen Gottlieb, Ian Schreiber

Presentations and other scholarship

Lost & Found is a strategy card-to-mobile game series that teaches medieval religious legal systems with attention to period accuracy and cultural and historical context.

The Lost & Found games project seeks to expand the discourse around religious legal systems, to enrich public conversations in a variety of communities, and to promote greater understanding of the religious traditions that build the fabric of the United States. Comparative religious literacy can build bridges between and within communities and prepare learners to be responsible citizens in our pluralist democracy.

The second game in the series, Lost & Found: Order in the Court …


Lost & Found, Owen Gottlieb, Ian Schreiber, Kelly Murdoch-Kitt Jan 2017

Lost & Found, Owen Gottlieb, Ian Schreiber, Kelly Murdoch-Kitt

Presentations and other scholarship

Lost & Found is a strategy card-to-mobile game series that teaches medieval religious legal systems with attention to period accuracy and cultural and historical context.

The Lost & Found games project seeks to expand the discourse around religious legal systems, to enrich public conversations in a variety of communities, and to promote greater understanding of the religious traditions that build the fabric of the United States. Comparative religious literacy can build bridges between and within communities and prepare learners to be responsible citizens in our pluralist democracy.

The first game in the series is a strategy game called Lost & …


Look At Where You Listen: A Study Of Commercial Music And Mediation, Thomas Walton Moore Jan 2017

Look At Where You Listen: A Study Of Commercial Music And Mediation, Thomas Walton Moore

Senior Projects Spring 2017

A joint senior project submitted to the divisions of arts and social studies. This project aims to reconsider the 'album' as a format of music distribution that has effects on the consumption-of and relationship-with music as commodity. This project consists of writing and recorded-music-making. Please email tom (at) dpimusic (dot) com for a link.


Walking Code, Conor Mcgarrigle Jan 2017

Walking Code, Conor Mcgarrigle

Articles

This paper describes an early stage research project that seeks to apply Situationist concepts of psychogeography to urban walking as artistic and activist practice. The project seeks to ultimately create a syntax that can be used to describe and codify the subjective spatial practice of walking in the city. This process is a conceptual and discursive exercise to generate new knowledge about urban space as embodied data space that seeks to create a practical open framework that can be deployed to algorithmically generate walking experiences tailored toward specific desires and activities.

This will be achieved through the development of algorithmic …


Design-Based Research Mobile Gaming For Learning Jewish History, Tikkun Olam, And Civics, Owen Gottlieb Jan 2017

Design-Based Research Mobile Gaming For Learning Jewish History, Tikkun Olam, And Civics, Owen Gottlieb

Articles

How can Design-Based Research (DBR) be used in the study of video games, religious literacy, and learning? DBR uses a variety of pragmatically selected mixed methods approaches to design learning interventions. Researchers, working with educators and learners, design and co-design learning artifacts and environments. They analyze those artifacts and environments as they are used by educators and learners, and then iterate based on mixed methods data analysis. DBR is suited for any "rich contextualized setting in which people have agency." (Hoadley 2013) such as formal or informal learning environments.

The case covered in this chapter is a mobile Augmented Reality …


The Polyrhythms Of The Ear Canal: Investigating The Human Body As An Instrument And Listening Machine Inspired By Hearing, Attention, And Alvin Lucier, Philippa Ruthe Kelmenson Jan 2017

The Polyrhythms Of The Ear Canal: Investigating The Human Body As An Instrument And Listening Machine Inspired By Hearing, Attention, And Alvin Lucier, Philippa Ruthe Kelmenson

Senior Projects Spring 2017

Halfway into my college career, I was asked if my attention and hearing impairments had ever benefitted me in any way. Although I refused to see it at the time, it is this exact dichotomy between hearing as passive reception and listening as active concentration that informs my musical work. From otoacoustic emissions to tinnitus frequencies, the ear is an active amplifier of its own sounds, acting as an instrument responding to sound information. To distinguish acoustic elements generated outside of the ear from those taking shape within it, we are required to internally perceive all acoustic information. But is …


The [E]Motionless Body No Longer: Tracing The Historical Intersections Of Mental Illness And Movement In The American Asylum, Holly Adele Herzfeld Jan 2017

The [E]Motionless Body No Longer: Tracing The Historical Intersections Of Mental Illness And Movement In The American Asylum, Holly Adele Herzfeld

Senior Projects Spring 2017

Senior Project submitted to The Division of Multidisciplinary Studies of Bard College.


Lifecasting & Ubiquitous Relationships, Alexis Charlotte Williams Jan 2017

Lifecasting & Ubiquitous Relationships, Alexis Charlotte Williams

Senior Projects Spring 2017

My subjects do not know I exist. They do not know who I am, and they do not know their lives are the center of my painting series. But I know them - at least, I think I do. My acrylic paintings depict people in domestic spaces in specific moments in time. The relationships of person-to-person, person to space, paint to canvas and voyeur to subject drives my obsession to watch and to paint what I see. What I am seeing are a collection of pixels that make up human forms, living rooms, and kitchens. These digital bodies move through …


This Meanwhile, Nellie K. Ostow Jan 2017

This Meanwhile, Nellie K. Ostow

Senior Projects Spring 2017

One point of departure:

I'm trying to slow down just enough to even begin to notice what's at work here. Not just the here, as in now, but the here as in the big, vast, complex here that we are all moving within and around. I realize that everything I make is/reflects part of me, but also part of every person I know, every person they know, all the times I've questioned brushing my teeth in both the morning and the evening, every time I notice a deer notice me, curled up with Matilda inside my mom- pressed up into …


Disruptions Of Normalcy: Subverting Discomfort And Expanding Social Perceptions Of Art Through Process-Based Experiences, Ariana Steiner Jan 2017

Disruptions Of Normalcy: Subverting Discomfort And Expanding Social Perceptions Of Art Through Process-Based Experiences, Ariana Steiner

Scripps Senior Theses

This paper explores the artistic theories of social practice and examines the artwork of Michael Rakowitz, Carmen Loch and Ernesto Neto to observe the ways artists can expand traditional understandings of art. Looking at art therapy and the ways that participation in art can make art more accessible and functional, this paper also outlines a project which functions to bring comfort to participants and expand boundaries of art through individually shaped personal experiences.


Recovery From Design, Cassandra J. Ellison Jan 2017

Recovery From Design, Cassandra J. Ellison

Theses and Dissertations

Through research, inquiry, and an evaluation of Recovery By Design, a ‘design therapy’ program that serves people with mental illness, substance use disorders, and developmental disabilities, it is my assertion that the practice of design has therapeutic potential and can aid in the process of recovery. To the novice, the practices of conception, shaping form, and praxis have empowering benefit especially when guided by Conditional and Transformation Design methods together with an emphasis on materiality and vernacular form.


Active Shooter Event Severity, Media Reporting, Offender Age And Location, Philip Joshua Swift Jan 2017

Active Shooter Event Severity, Media Reporting, Offender Age And Location, Philip Joshua Swift

Walden Dissertations and Doctoral Studies

Following the 1999 Columbine High School shooting, it was hypothesized that offenders used knowledge gained from news media reports about previous events to plan mass shootings. Although researchers have studied active shooter events, little research has been conducted on the factors that influence an active shooter's decision and ability to carry out such events. The purpose of this study was to evaluate the relationship between the rate of news media reporting about an active shooter event and the casualty rate of the ensuing event in the United States. The bracketed time of this assessment was between April 20, 1999, and …


News - Oconee County Library, Athens Regional Library System, Rebecca Ballard Jan 2017

News - Oconee County Library, Athens Regional Library System, Rebecca Ballard

Georgia Library Quarterly

No abstract provided.


The Bunny Who Wore A Red Hat Children's Book, Alyssa N. Myers Jan 2017

The Bunny Who Wore A Red Hat Children's Book, Alyssa N. Myers

Williams Honors College, Honors Research Projects

As an artist as well as a developer, having the ability to think both creatively and critically has helped me become an excellent problem solver. This along with the experience in animation for which I long will transform me to become a great storyteller as well. There is beauty in a universal language that can bring others together, and I believe that is what animation and illustration can accomplish. This project has given me the opportunity to incorporate my illustration skills, practice the writing aspect of storytelling, and develop a small animated trailer for marketing the book. Nevertheless, bringing something …


Led Screen Resolution: A Lego Visualization, Andrew S. Trowbridge Jan 2017

Led Screen Resolution: A Lego Visualization, Andrew S. Trowbridge

Williams Honors College, Honors Research Projects

As a graphic designer, understanding the way a computer displays type and image is extremely beneficial. Before going into college, my knowledge of how a line of ones and zeros translates to a full color, high definition screen of pixels was abstract at best. This project serves to explore and demonstrate the meaning and process of LED screen resolution through a more playful and tangible lens of LEGO® bricks.

LEGOS® encourage the creative, child-like side of us. The bricks become a doorway into another side of learning. It pushes us to not be afraid to explore and delve deeper into …


Synergy: Game Design + Qur'an Memorization, Sultana Jesmine Moulana Jan 2017

Synergy: Game Design + Qur'an Memorization, Sultana Jesmine Moulana

Theses and Dissertations

The rise of digital technology has transformed nearly every part of our daily lives, including the way we learn and memorize. Such transformations raise interesting questions for one of the most long-standing and demanding memorization tasks in the world: the memorization of the Islamic holy book, The Qur’an. For Muslims, The Qur’an is a timeless, sacred text, cradling within its covers many profound images, stories, and parables. Despite rigorous research in the fields of game design and memorization techniques, very little work has been done in combining these two areas of research to create a game-based memorization experience of The …


Open / Close: Assimilating Immersive Spaces In Visual Communication, Anika Sarin Jan 2017

Open / Close: Assimilating Immersive Spaces In Visual Communication, Anika Sarin

Theses and Dissertations

I am interested in two spaces obverse to each other: open and closed. An open space develops organically based on how people inhabit it. Interacting with an open space is a dynamic, sporadic, multisensory, immersive, and subjective experience. In such spaces, we are confronted with an alternative aesthetic, one that is in conflict with the seamlessness of a closed space. A closed space is anchored on definite variables like structure, use and boundaries. While interaction between people and space is important, the space is tightly controlled and interaction is designed. Through this thesis project, I present a method that metaphorically …


Radical Dissonance And Haunted Gestures: Rupture And Reverence In The Artwork Of Aja Mujinga Sherrard, Aja M. Sherrard Jan 2017

Radical Dissonance And Haunted Gestures: Rupture And Reverence In The Artwork Of Aja Mujinga Sherrard, Aja M. Sherrard

Graduate Student Theses, Dissertations, & Professional Papers

This paper serves to establish the studio practice of Aja Mujinga Sherrard within the framework of conceptual art, touching on the flexible use of media, the subversive or political nature of the work, and its relationship to movements and disciplines such as Feminism and Poststructuralism.

The section entitled “Race and Incoherence” addresses the practice of Radical Dissonance—or the creation of ruptures within commonly accepted concepts and social constructions—through the Costuming Kinship Series, 13≠12≠12.2 (Genetics Project), and Body Double. The section entitled ”Art, Loss, and the Unspeakable” traces an emotional shift in her work and speaks directly to the pieces …