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Articles 211 - 240 of 257
Full-Text Articles in Arts and Humanities
Aesthetic Experimentations On Ceramic Materials, Priska Falin
Aesthetic Experimentations On Ceramic Materials, Priska Falin
Nordes Conference Series
Aesthetics like sound of ceramics is common in the context of making but not usually presence when perceiving an object. Most of the material aesthetics are knowledge of the maker and happens during the process of making. These aesthetics are potential material for artistic use. Focusing on the aesthetics of the ceramic materials I try to develop new solutions in the context of art. These experimentations are the beginning of a research where the goal is to bring out new artistic potentials from ceramic materials. The used raw materials are fluxes, feldspar, quartz, colemanite, cobalt oxide and copper oxide. To …
Intelligent Clothes For Everyday Fashion, Marie Olofsen
Intelligent Clothes For Everyday Fashion, Marie Olofsen
Nordes Conference Series
What are the reasons that wearables have not caught on and why do we hardly see these new aesthetic and functional expressions outside exhibitions, conferences, and stage performances? I propose that one reason is the aesthetic expression of wearables. Prototypes and commercially available wearables tend to be aesthetically and material wise quite far from the aesthetics and the material (fabric) of the clothes we normally wear. Many wearabes e.g. use LEDs as an aesthetic expression, which, however beautiful it might look, is quite far from what everyday clothes look and feel like, seeing that everyday clothes are mostly based on …
Built Drawings, D. Scott
Built Drawings, D. Scott
Nordes Conference Series
Digital fabrication technologies have the ability to confound ideas of control and indeterminacy. Apt to produce sterile and “perfect” forms, computergenerated constructs are finding their home within art and design communities-perhaps as mediator between concept and product. Although laser cutters are commonly employed to provide precision and controlled outcomes, I experiment with the indeterminate visual and structural potential in material layering and laser cut drawings on/in surfaces in order to better understand the potential of the tool and its tangential applications.
Abort N' Go: Designing For Women’S Right To An Autonomous Abortion, Cristine Sundbom
Abort N' Go: Designing For Women’S Right To An Autonomous Abortion, Cristine Sundbom
Nordes Conference Series
ABORT ‘n GO is a design project within the crossing boundaries of critical design and industrial design. The aim of this project was to investigate and problematise the contemporary discourse on abortion in Sweden by using design as a discussion tool. (Sundbom, 2009) The design concept, a home a abortion product, is based upon conducted in-depht interviews and a study by Anneli Kero. (2005) Keros study concludes that 67%, ie. the majority of women felt a relief after the abortion, but that they didn’t feel free to express positive feelings. (Kero, 2005) The abortion discourse in Sweden is problematic since …
Thinking Through Drawing: Sites Of Exchange, Belinda Mitchell, Trish Bould
Thinking Through Drawing: Sites Of Exchange, Belinda Mitchell, Trish Bould
Nordes Conference Series
Drawing is like note taking it creates an embodied dialogue between thought, hand and paper, it makes explicit the way we think and view the world from our disciplinary perspective and our human experience; it creates an active engagement between ourselves and the world. This work uses drawing as a site of exchange to document a conversation between a visual artist, a spatial interior designer, and archaeologist. The conversation was notated through diagrams, written notes, photography and drawing. The work opens up practice based methods through the to and fro of conversations to reimagine representations of interior space.
Bedtime Stories: Weaving Traditions Into Digital Technologies, Kristi Kuusk, Geert Langereis, Oscar Tomico
Bedtime Stories: Weaving Traditions Into Digital Technologies, Kristi Kuusk, Geert Langereis, Oscar Tomico
Nordes Conference Series
Bedtime Stories is a proposal for a long-lasting - environmentally, economically and societally sustainable smart textile service. It is a set of woven bed linen with images that can be recognized by a custom made fairy-tale application. This new way of story creation is an opportunity to share personal experiences and pass that wisdom through generations. Therefore contributing to a better quality of life. Bedtime Stories is part of a research-throughdesign project. It involves crafts (methods and values) in the environmental load of textiles and garments production, selling, wearing and disposing area. Multiple iterations of Bedtime Stories gives insight into …
Energy Babble, Tobie Kerridge, Liliana Ovale, Matthew Plummer-Fernandez, Alex Wilkie
Energy Babble, Tobie Kerridge, Liliana Ovale, Matthew Plummer-Fernandez, Alex Wilkie
Nordes Conference Series
Energy Babble is something like an internet radio appliance, designed for domestic and public spaces and dedicated to the topic of energy demand reduction. The devices are networked, drawing content from online sources and allowing responses using a built-in microphone.
An Architecturally Bricolaged Narrative Of Transit, Annelies De Smet
An Architecturally Bricolaged Narrative Of Transit, Annelies De Smet
Nordes Conference Series
Nordes2013-exhibition gives me the opportunity to present a part of my on-going PHD research. The research project ‘Wandering off in the urban: to move towards being moved’ is practice based, experimental and situated on the intersection of architecture and visual art. Through the production of multisensory impressions I wonder how we can set up a dialogue with that spatio-temporal entity, what we call ‘the environment’, that subjects us to an -all too often unnoticed- palimpsest of spheres. For Nordes2013- exhibition I will present part of an artistic/design communication-model that includes the communication of its reflections on: how to deal in …
Typinglot, Atif Akin
Typinglot, Atif Akin
Nordes Conference Series
TypingLot is an ongoing project about urban typography. Project consists of a collection of type photographs showcased online at http:// typinglot.com and a software which allows its users to typeset by using the letters in this collection. There are more than thousand type photographs in the collection taken in urban environments mostly in the New York and New Jersey area. New Orleans, San Francisco, Helsinki, Istanbul, Ankara and Izmir are some other cities happen to be presented with a small number of types in this collection. TypingLot enrolls amateur type design in a serious manner, thus acknowledging that society’s visual …
Time Experiments: Designing For Reflection, Fanni Baudo, Liv Maria Henning
Time Experiments: Designing For Reflection, Fanni Baudo, Liv Maria Henning
Nordes Conference Series
By researching through designing the Supertid project investigates – in visual and tactile form – the acceleration of Western societies as well as the ephemerality and experience of time. The Supertid exhibition installation is a ‘cabinet of curiosity’; displaying various design experiments and a publication - created to render time experientially available, and thus enable reflection and dialogue among the involved designers, researchers, and participants, in order to challenge the contemporary notion of time.
Vigour: Smart Textile Services To Support Rehabilitation, Martijn Ten Bhömer, Oscar Tomico, Caroline Hummels
Vigour: Smart Textile Services To Support Rehabilitation, Martijn Ten Bhömer, Oscar Tomico, Caroline Hummels
Nordes Conference Series
“Vigour” is a garment that shows the possibilities of smart textile services for geriatric rehabilitation exercises. It is the result of a collaborative design process between a design researcher, three therapists, an eldercare manager, a textile developer and an embedded systems designer. Vigour embodies the knowledge that was accumulated during the collaborative design process. We contribute to the theme of experimentation in design research by showing the value of experimentation in a participatory setting through the iterations leading to the final garment. Further, we will briefly describe three of the steps that lead to the final prototype.
Fungutopia, Laura Popplow
Fungutopia, Laura Popplow
Nordes Conference Series
The Project FUNGUTOPIA is a design | research in process. It explores the living material of fungal mycelium to grow designs, in a way that is situated in a participatory community process. It is inspired by the concept of the three ecologies by Félix Guattari, what means that it tries to combine actions that address a mental, social and natural idea of ecology. The project is experimenting with modes of working with living, growing materials and the aesthetics they create. It tries to establish a practical understanding how design can change when we think in lifecycles of creation, use and …
Light Is History, Karthikeya Acharya, Jussi Mikkonen, Samir Bhowmik
Light Is History, Karthikeya Acharya, Jussi Mikkonen, Samir Bhowmik
Nordes Conference Series
Light is History is a collective energy consumption display artifact that was installed in a public square in Helsinki in November 2012. The lamps of the installation, made from old recycled electricity meters were designed to function as bright therapy lights. Sixteen participating families from in and around the Kallio neighbourhood published their daily energy use on a web portal. The difference in their daily energy reading was used to determine the brightness of individual lights that was assigned to each family on the light installation. Each of the lamps brightened if the corresponding family’s energy use was lesser than …
The Andro Chair, Designing The Unthinkable: Men’S Right To Women’S Experience In Gynaecology, Cristine Sundbom, Anne-Christine Hertz, Karin Ehrnberger, Emma Börjesson
The Andro Chair, Designing The Unthinkable: Men’S Right To Women’S Experience In Gynaecology, Cristine Sundbom, Anne-Christine Hertz, Karin Ehrnberger, Emma Börjesson
Nordes Conference Series
In this project we have explored how design may be used as a critical and creative tool for discussing how design is gendered in the contemporary gynaecology chair examination in Sweden. The aim of our design concept is to uncover the veiled gender norms in this problem area and discuss its consequenses for women. Our method to do so includes swopping the gender context (Ehrnberger, et al. 2012), which is used to make visible the accepted hidden norms in this specific case. By doing so we wanted to explore if the same situation would be accepted if applied to men. …
Introducing Nordes 2013, Eva Brandt, Pelle Ehn, Troels Degn Johansson, Eva Brandt, Pelle Ehn, Troels Degn Johansson
Introducing Nordes 2013, Eva Brandt, Pelle Ehn, Troels Degn Johansson, Eva Brandt, Pelle Ehn, Troels Degn Johansson
Nordes Conference Series
Welcome to Nordes 2013 the 5th biannual Nordes conference; welcome to Malmö and Copenhagen! Since its establishment in 2005, the Nordic design research conference, Nordes, has established itself as perhaps the most impor- tant scholarly event in the field in the Nordic countries, and over the years, Nordes has attracted still more participants from the rest of the world. The ambition of the Nordes design research conference is to develop into an inter- national conference of the highest academic standards with close reference to design practice as well as to the more traditional research approaches to design; a conference which …
Committee, Review Committee, Venue Copenhagen, Venue Malmö, Eva Brandt, Pelle Ehn, Troels Degn Johansson, Eva Brandt, Pelle Ehn, Troels Degn Johansson
Committee, Review Committee, Venue Copenhagen, Venue Malmö, Eva Brandt, Pelle Ehn, Troels Degn Johansson, Eva Brandt, Pelle Ehn, Troels Degn Johansson
Nordes Conference Series
General Chairs; Program Chairs; Exhibition Charis; Workshop Chairs; Doctoral Consortium Chairs; Review Committee; Venue Copenhagen; Venue Malmö
The Fat Factory: Chewing The Fat, Mike Thompson, Danielle Arets
The Fat Factory: Chewing The Fat, Mike Thompson, Danielle Arets
Nordes Conference Series
In 2005, the global adult biomass hit around 287 million metric tons, 15 million metric tonnes of which being caused by an overweight global population (a body mass of 25 or greater). As the worlds population continues to soar (the UN estimates the world population will reach 9.1 billion by 2050) there will be considerably more mouths to feed, and energy needed to sustain this rate of development. Paradoxically then, fat is both a waste of resources and a valuable resource in its own right. The Fat Factory is a Critical Design Research project investigating the full, untapped potential of …
Creative Communities, Creative Assets: Exploring Methods Of Mapping Community Assets, Catherine Greene, Gail Ramster, Katerina Alexiou, Theo Zamenopoulos, Giota Alevizou, Alan Outten, Cristina Gorzanelli
Creative Communities, Creative Assets: Exploring Methods Of Mapping Community Assets, Catherine Greene, Gail Ramster, Katerina Alexiou, Theo Zamenopoulos, Giota Alevizou, Alan Outten, Cristina Gorzanelli
Nordes Conference Series
Asset mapping, a method for unearthing and visually representing an individual’s or a community’s assets, has been used in the context of planning and creative industries. The goal of this workshop is to bring together stakeholders from diverse backgrounds and practices to discuss and generate outcomes that make use of different perspectives of asset mapping methodologies. At the core of activities, facilitators will demonstrate the ways in which asset mapping has been used with community groups within an area or neighbourhood in the Creative Citizens research project - a project which explores how different types of creativity and civic engagement …
An Experiment Of Refection On Design Game Qualities And Controversies, Mette Agger Eriksen, Maria Hellström Reimer, Eva Brandt, Kirsikka Vaajakallio
An Experiment Of Refection On Design Game Qualities And Controversies, Mette Agger Eriksen, Maria Hellström Reimer, Eva Brandt, Kirsikka Vaajakallio
Nordes Conference Series
How do various design games format and stage different collaborative inquiry, learning and reflection? At this hands-on workshop, we will collaboratively explore, relate and meta-reflect upon how different design (and learning) games can form part of experimental, co-design (research) processes and practice. Some shared playing of mainly analogue games brought by the workshop organizers and participants will provide the basis for engaging in a game-inspired experiment of collaboratively relating and reflecting upon qualities and controversies of different design games. This reflection experiment will be shaped around predefined and emerging topics.
Ageing & Ingenuity: What Is Your Design Story?, Yanki Lee, Sara Hyltén-Cavallius, Virginia Tassinari
Ageing & Ingenuity: What Is Your Design Story?, Yanki Lee, Sara Hyltén-Cavallius, Virginia Tassinari
Nordes Conference Series
This collective design workshop aims to provoke and test new design approaches towards ageing. We are looking for design stories/narratives that show how design thinking and collaborative working can enable the world to respond differently to the challenges of ageing. Can designers change our inherent ageism through the engagement of older people in the design and delivery of services and products with them? Can we change our current strategies towards ageing, turning its potential challenges into opportunities to engage, empower and improve the lives of the elderly? Together, we aims to build a collective design approach with ingenious older people …
Learning Problems And Resources Usage Of Undergraduate Industrial Design Students In Studio Courses, Wenzhi Chen, Hsien-Hui Tang
Learning Problems And Resources Usage Of Undergraduate Industrial Design Students In Studio Courses, Wenzhi Chen, Hsien-Hui Tang
Learn X Design Conference Series
Design students face certain learning problems and difficulties as they explore the design problems space. The purpose of this study is to understand those learning problems and the resources that undergraduate industrial design students need in studio courses. To collect the data, a questionnaire was designed according to the preliminary studies. A total of 334 students from 4 Taiwanese universities participated in the survey. The results demonstrated that the most difficult design tasks for students included concept generation, design presentation and design decision. The main problems that the students experienced included the cost issue in design presentation, time pressure in …
Inspiring And Investigating Imaginative Capability Of Design College Student, Hsiang-Tang Chang, Pei-Chin Hsieh, Tung-I Lin
Inspiring And Investigating Imaginative Capability Of Design College Student, Hsiang-Tang Chang, Pei-Chin Hsieh, Tung-I Lin
Learn X Design Conference Series
One’s imaginative capability will influence his/her design idea and final product, therefore the imaginative capability is important to a designer. People always considered that the imaginative capability is natural endowment; however, the authors considered that it could be inspired by the family and school education. The purpose of this research was to find a feasible way to inspire students' imaginative capability, and investigate the relationship between the students' imaginative capability to their family education and school education respectively through a devised experimental teaching. For this purpose, some reasonable influential factors of imaginative capability were selected by references and experts’ suggestions, …
Another Future For Designers In America, Kate Catterall
Another Future For Designers In America, Kate Catterall
Learn X Design Conference Series
The rationale behind mass-industrialization, now normalized, is embodied uncritically in the practice of many new designers. What if the industrial past could be explored and experienced as a foreign territory, providing a vantage point from which to critically evaluate contemporary design practices and define new paths? Young American designers are searching for alternate roles, and ways to design and live. Many experiment with models from elsewhere, places where new futures are growing from useful pre-industrial remnants. America, a country synonymous with industrialization, has no such resources upon which to build new practices, and slowing while creating value through quality is …
Pedagogy For Teaching Design – With An Emphasis On Sustainable Design, Stephanie Carleklev, Marie Sterte
Pedagogy For Teaching Design – With An Emphasis On Sustainable Design, Stephanie Carleklev, Marie Sterte
Learn X Design Conference Series
Teaching sustainability is not solely a question of providing relevant information; it is foremost about training students to meet the challenges of tomorrow. In design this can mean to shift the focus from material, form and function towards systems, correlation and time – a process supported both by how we teach as well as what we teach. But pedagogy still seems to be treated like a poor cousin to the more important design knowledge. This made us curious about the correlation between pedagogy and teaching design for sustainable change. By applying a study of Eilam and Trop (2011) onto the …
Designing A Creativity Training Plan For Companies, Marita Canina, Elisabetta Coccioni, Laura Anselmi, Stefania Palmieri
Designing A Creativity Training Plan For Companies, Marita Canina, Elisabetta Coccioni, Laura Anselmi, Stefania Palmieri
Learn X Design Conference Series
It is widely recognized that training in creative techniques enhances competitiveness and efficiency of the company production process. Relying on the idea that creativity is the basis for innovation, to learn and manage creativity techniques becomes strategic to meet a company’s need for innovation. Hollanders and van Cruysen's system of indicators (2009), based on the European Innovation Scoreboard (EIS), is aimed at quantifying creativity and design, and the role of professional training is key for a company’s success on the market. This paper presents a methodology for drafting a training plan for companies. The methodology counts on two approaches similar …
A Case Study On Action Research: Barri Gòtic Barcelona, Xavi Camino, Albert Fuster
A Case Study On Action Research: Barri Gòtic Barcelona, Xavi Camino, Albert Fuster
Learn X Design Conference Series
The Design Degree program at Elisava Escuela Superior de Diseño e Ingeniería de Barcelona includes tools and mechanisms to focus students on the users, the social context and communication. The idea behind this is that greater density should be sought in the projects and a fabric of relationships should be generated in a social and geographical environment ranging from the most local to the most global. As part of its “Products, context and user” subject, Elisava planned action research during the 2010-11 academic year between a group of graphic design students and the members of the 'Asociación de vecinos del …
Design Education And Non-Eu Students: Shifts In Teaching Practice, Karen Bull, Jane Osmond
Design Education And Non-Eu Students: Shifts In Teaching Practice, Karen Bull, Jane Osmond
Learn X Design Conference Series
The number of UK international HE students has gradually increased over the last decade, in particular the number of non-EU Chinese and Indian students. This influx has resulted in the recognition that exposure to an unfamiliar pedagogical cultural habitus can cause problems, often compounded by language problems. This paper outlines the response of an MA teaching team at Coventry University to misconceptions that a cohort of Chinese and Indian students expressed during a research methods module. This was evidenced by uncertainty as to what they were expected to produce in terms of a research proposal, as the extension of the …
Developing Interactive Learning Environments To Promote Scaffolding And Reflection: A Look At The Digital Process Book For Design Studio Education And Comparisons To K12 Science Education Applications, Lori Brunner Stone, Abigail Lundquist, Stefan Ganchev
Developing Interactive Learning Environments To Promote Scaffolding And Reflection: A Look At The Digital Process Book For Design Studio Education And Comparisons To K12 Science Education Applications, Lori Brunner Stone, Abigail Lundquist, Stefan Ganchev
Learn X Design Conference Series
The purpose of this paper is to describe the development and rationale for the design of the Digital Process Book (DPB) learning tool for design education at the University level and discuss the similarities with applications to learning tools in K12 science education. The DPB is an interactive learning environment that is intended to promote reflection throughout a student’s design process, as well as integrate important scaffolding elements in the system that supplements the traditional inperson contact between a student and an instructor. It is based on tenets of Cognitive Load Theory, which argues that learners are not able to …
Making, Using And Interpreting Design Probes: How Subjective Is Participation?, Cara Broadley, Marianne Mcara
Making, Using And Interpreting Design Probes: How Subjective Is Participation?, Cara Broadley, Marianne Mcara
Learn X Design Conference Series
The wealth of participatory methods in human-centred design adheres to the notion of a democratic process and solutions that respond to the experiences and needs of users and stakeholders. However, as human-centred design philosophies permeate the landscape of design education and research, the designer’s role as both an objective facilitator and creative decision-maker suggests their impact upon stages of data collection and analysis. This paper advocates tools and techniques to support design students in initiating user engagement and insight-gathering whilst simultaneously recognising and utilising their own subjective experiences and knowledge. Drawing comparisons between our practice-led masters and PhD research, we …
Mind The Gap: An Evaluation Of Joint Development Practice Between Fe And He Tutors Within Art And Design, Samantha Broadhead, Sue Garland
Mind The Gap: An Evaluation Of Joint Development Practice Between Fe And He Tutors Within Art And Design, Samantha Broadhead, Sue Garland
Learn X Design Conference Series
An English art and design college was the setting for this project which aimed to improve the transition of Access students into design Higher Education (HE). The Access course is made up of non-traditional, mature students who may have no previous formal qualifications. They come from diverse backgrounds, ethnicities and nationalities; often overcoming barriers to education in order to fulfil their ambitions to study on a design degree. Previous research had discovered that Access students were susceptible to dropping out during the first year of their degrees. In order to improve the critical thinking and resilience of Access students staff …