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Full-Text Articles in Architectural Technology

Lightweight Material Prototypes Using Dense Bundled Systems To Emulate An Ambient Environment, Chris Knapp, Jonathan Nelson, Andrew Kudless, Sascha Bohnenberger Nov 2016

Lightweight Material Prototypes Using Dense Bundled Systems To Emulate An Ambient Environment, Chris Knapp, Jonathan Nelson, Andrew Kudless, Sascha Bohnenberger

Jonathan J Nelson

This paper describes and reflects upon a computational design and digital fabrication research project that was developed and implemented over 2014-2015, with subsequent development continuing for applications at present. The aim of the research was to develop methods of modelling, analysis, and fabrication that facilitate integrative approaches to architectural design and construction. In this context, the development of material prototypes, digital simulations, and parametric frameworks were pursued in parallel in order to inform and reform successive iterations throughout the process, leading to a refined workflow for engineering, production, and speculation upon future directions of the work.


Lightweight Material Prototypes Using Dense Bundled Systems To Emulate An Ambient Environment, Chris Knapp, Jonathan Nelson, Andrew Kudless, Sascha Bohnenberger Nov 2016

Lightweight Material Prototypes Using Dense Bundled Systems To Emulate An Ambient Environment, Chris Knapp, Jonathan Nelson, Andrew Kudless, Sascha Bohnenberger

Chris Knapp

This paper describes and reflects upon a computational design and digital fabrication research project that was developed and implemented over 2014-2015, with subsequent development continuing for applications at present. The aim of the research was to develop methods of modelling, analysis, and fabrication that facilitate integrative approaches to architectural design and construction. In this context, the development of material prototypes, digital simulations, and parametric frameworks were pursued in parallel in order to inform and reform successive iterations throughout the process, leading to a refined workflow for engineering, production, and speculation upon future directions of the work.


Soft Skills For Digital Designers, Shelby Doyle, Nick Senske Aug 2016

Soft Skills For Digital Designers, Shelby Doyle, Nick Senske

Shelby Elizabeth Doyle

Computer-Aided Drafting and Design (CADD) technologies have become commonplace in architectural practice as tools of efficiency and production. For these very reasons the introduction of CADD in early architectural curricula has been fraught with anxieties along a continuum: from the undoing of creativity through positivist and reductionist logic 1 to a firm belief that these technologies will revolutionize the way architects practice and think about design. 2 At the same time, there is a presumption that students who have grown up with digital technologies are “digital natives” who possess special aptitudes or insights which are disruptive to learning computing. The …


Towards A Pedagogy Of Comparative Visualization In 3d Design Disciplines, James Birt, Jonathan Nelson, Dirk Hovorka Mar 2016

Towards A Pedagogy Of Comparative Visualization In 3d Design Disciplines, James Birt, Jonathan Nelson, Dirk Hovorka

Jonathan J Nelson

Spatial visualization and interpretation are important skills for designers. However, these skills generally require significant experiential development over the course of years. Visualizations allow the human brain to convey complex spatial concepts in intuitive, navigable and manipulable forms improving learner outcomes and perceptions. But often these visualizations are studied as single modality solutions. Dual modality and multimedia presentation studies show positive improvements in learner outcomes but dual modality is often difficult to compare. This paper presents ongoing research in the use of comparative multimodal visualizations produced with emerging technology solutions in 3D Design classrooms. Presented are previous findings from multimedia …


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