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Full-Text Articles in Architectural History and Criticism

Lost & Found (Game Series) [Book Chapter], Owen Gottlieb Jan 2024

Lost & Found (Game Series) [Book Chapter], Owen Gottlieb

Articles

Description of game series for use in the classroom with best practices.


Of Word And Stone: The History Of Medieval Spain Through The Lens Of Architecture And Language, Samantha Hernandez May 2023

Of Word And Stone: The History Of Medieval Spain Through The Lens Of Architecture And Language, Samantha Hernandez

Architecture Undergraduate Honors Theses

Medieval Spain is a unique summation of religious and cultural communities. Through the built forms of Al-Andalus, there is unique preservation of societal imprints that parallel the formation of the Castilian language. These two mediums—architecture and language—are a telling of the culture and history of the region. By first observing the historical formation of Spanish, and in turn the various communities which inhabited the Iberian Peninsula, one may find many correlations with architecture created at the same time. After understanding the historical making of the Spanish language, it is important to analyze the language itself and how it differs from …


Ritual, Spectacle, And Theatre In Late Medieval Seville (Chapter 1), Christopher B. Swift Jan 2023

Ritual, Spectacle, And Theatre In Late Medieval Seville (Chapter 1), Christopher B. Swift

Publications and Research

From the fall of Islamic Išbīliya in 1248 to the conquest of the New World, Seville was a nexus of economic and religious power where interconfessional living among Christians, Jews, and Muslims was negotiated on public stages. From out of seemingly irreconcilable ideologies of faith, hybrid performance culture emerged in spectacles of miraculous transformation, disciplinary processionals, and representations of religious identity. Ritual, Spectacle, and Theatre in Late Medieval Seville reinvigorates the study of medieval Iberian theater by revealing the ways in which public expressions of devotion, penance, and power fostered cultural reciprocity, rehearsed religious difference, and ultimately helped establish Seville …


Collaborative Constructions: Designing High School History Curriculum With The Lost & Found Game Series, Owen Gottlieb, Shawn Clybor Oct 2022

Collaborative Constructions: Designing High School History Curriculum With The Lost & Found Game Series, Owen Gottlieb, Shawn Clybor

Articles

This chapter addresses design research and iterative curriculum design for the Lost & Found games series. The Lost & Found card-to-mobile series is set in Fustat (Old Cairo) in the twelfth century and focuses on religious laws of the period. The first two games focus on Moses Maimonides’ Mishneh Torah, a key Jewish law code. A new expansion module which was in development at the time of the fieldwork described in this article that introduces Islamic laws of the period, and a mobile prototype of the initial strategy game has been developed with support National Endowment for the Humanities. The …


Playing At The Crossroads Of Religion And Law: Historical Milieu, Context And Curriculum Hooks In Lost & Found, Owen Gottlieb Jan 2021

Playing At The Crossroads Of Religion And Law: Historical Milieu, Context And Curriculum Hooks In Lost & Found, Owen Gottlieb

Articles

This chapter presents the use of Lost & Found – a purpose-built tabletop to mobile game series – to teach medieval religious legal systems. The series aims to broaden the discourse around religious legal systems and to counter popular depiction of these systems which often promote prejudice and misnomers. A central element is the importance of contextualizing religion in period and locale. The Lost & Found series uses period accurate depictions of material culture to set the stage for play around relevant topics – specifically how the law promoted collaboration and sustainable governance practices in Fustat (Old Cairo) in twelfth-century …


Prosocial Religion And Games: Lost & Found, Owen Gottlieb, Ian Schreiber Jan 2018

Prosocial Religion And Games: Lost & Found, Owen Gottlieb, Ian Schreiber

Articles

In a time when religious legal systems are discussed without an understanding of history or context, it is more important than ever to help widen the understanding and discourse about the prosocial aspects of religious legal systems throughout history. The Lost & Found (www.lostandfoundthegame.com) game series, targeted for an audience of teens through twentysomethings in formal, learning environments, is designed to teach the prosocial aspects of medieval religious systems—specifically collaboration, cooperation, and the balancing of communal and individual/family needs. Set in Fustat (Old Cairo) in the 12th century, the first two games in the series address laws in Moses Maimonides’ …


Finding Lost & Found: Designer’S Notes From The Process Of Creating A Jewish Game For Learning, Owen Gottlieb Dec 2017

Finding Lost & Found: Designer’S Notes From The Process Of Creating A Jewish Game For Learning, Owen Gottlieb

Articles

This article provides context for and examines aspects of the design process of a game for learning. Lost & Found (2017a, 2017b) is a tabletop-to-mobile game series designed to teach medieval religious legal systems, beginning with Moses Maimonides’ Mishneh Torah (1180), a cornerstone work of Jewish legal rabbinic literature. Through design narratives, the article demonstrates the complex design decisions faced by the team as they balance the needs of player engagement with learning goals. In the process the designers confront challenges in developing winstates and in working with complex resource management. The article provides insight into the pathways the team …


Metrology And Proportion In The Ecclesiastical Architecture Of Medieval Ireland, Avril Behan, Rachel Moss Jun 2008

Metrology And Proportion In The Ecclesiastical Architecture Of Medieval Ireland, Avril Behan, Rachel Moss

Conference Papers

The aim of this paper is to examine the extent to which detailed empirical analysis of the metrology and proportional systems used in the design of Irish ecclesiastical architecture can be analysed to provide historical information not otherwise available. Focussing on a relatively limited sample of window tracery designs as a case study, it will first set out to establish what, if any, systems were in use, and then what light these might shed on the background, training and work practices of the masons, and, by association, the patrons responsible for employing them.


"Representations Of Domestic Space In Medieval Italian Painting" Paper Delivered At The Fordham Medieval Conference: The Family In The Middle Ages, Samuel D. Gruber Dr. Mar 1995

"Representations Of Domestic Space In Medieval Italian Painting" Paper Delivered At The Fordham Medieval Conference: The Family In The Middle Ages, Samuel D. Gruber Dr.

Samuel D. Gruber Dr.

This paper, presented at a conference in 1995, presents impressions about the interior spaces of medieval Italian urban houses based on architecture, literature and painting. The paper in its present state refers to many works of art but is not illustrated or annotated.


Ordering The Urban Environment: City Statutes And City Planning In Medieval Todi, Italy, Samuel D. Gruber Dr. Jan 1990

Ordering The Urban Environment: City Statutes And City Planning In Medieval Todi, Italy, Samuel D. Gruber Dr.

Samuel D. Gruber Dr.

Discusses the deliberate urban policies that of medieval Todi, Italy that helped create a functioning and beautiful medieval town through explicit laws and the careful micro-planning that utilized an incremental urbanism to create an inter-connected and integrated urban environment. Many of the medieval views visitors assume are part of an "organic" growth are actually careful projections of communal power and order.


Ordering The Urban Environment: City Statutes And City Planning In Medieval Todi, Italy, Samuel Gruber, Samuel D. Gruber Jan 1990

Ordering The Urban Environment: City Statutes And City Planning In Medieval Todi, Italy, Samuel Gruber, Samuel D. Gruber

Art & Music Histories - All Scholarship

Presents examples of how legal system and city government action ordered the urban environment through regulations and actions for streets size and widths, building materials, size and appearance, and distribution of activities. As demonstrated in the medieval Umbrian town of Todi, such regulations helped create the image of the medieval town we appreciate today.


Mont-Saint-Michel And Chartres, Henry Adams, Ralph Adams Cram Jan 1904

Mont-Saint-Michel And Chartres, Henry Adams, Ralph Adams Cram

Electronic Texts in American Studies

FROM the moment when, through the courtesy of my friend Barrett Wendell, I came first to know Mr. Henry Adams's book, MontSaint- Michel and Chartres, I was profoundly convinced that this privately printed, jealously guarded volume should be withdrawn from its hiding-place amongst the bibliographical treasures of collectors and amateurs and given that wide publicity demanded alike by its intrinsic nature and the cause it could so admirably serve. To say that the book was a revelation is inadequately to express a fact; at once all the theology, philosophy, and mysticism, the politics, sociology, and economics, the romance, literature, and …