Open Access. Powered by Scholars. Published by Universities.®

Architecture Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 2 of 2

Full-Text Articles in Architecture

Gamification In Urban Planning - Experiencing The Future City, Suedanur Özden, Esra Arslantürk, Mehmet Senem, İmdat As Mar 2023

Gamification In Urban Planning - Experiencing The Future City, Suedanur Özden, Esra Arslantürk, Mehmet Senem, İmdat As

Architecture and Planning Journal (APJ)

Virtual Reality (VR) systems have been commonly used in the game and entertainment industries and are also increasingly explored in architecture and urban planning. They assist designers to communicate design ideas to a wider public and can engage them in the design processes. In this paper, we explore gaming environments to allow users to learn about smart city applications, such as innovative mobility approaches, urban farming, drone delivery, etc. The project is part of a real-world project for a future city for 50,000 inhabitants in the European side of Istanbul, Turkey. VR technologies can offer a testing ground for testing …


Negotiating Work And Family: Lifestyle Migration, Potential Selves And The Role Of Second Homes As Potential Spaces, Brian Hoey Dec 2014

Negotiating Work And Family: Lifestyle Migration, Potential Selves And The Role Of Second Homes As Potential Spaces, Brian Hoey

Brian A. Hoey, Ph.D.

This article is based on ethnographic research conducted in the USA with migrants who use an act of relocation as a means of deliberately constructing identity as well as seeking greater ‘balance’ and ‘control’ in their lives. Specifically, it examines how ‘second’ homes can serve as a transitional or ‘potential space’ in the lives of these migrants not only between different geographic places but also what are taken to be distinct identities and ideals associated with these places and the lives lived in them. Such behaviour is not simply about coping and adapting to a new environment; rather, it is …