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Computing Equilibria Of N-Player Games With Arbitrary Accuracy,, Srihari Govindan, Robert B. Wilson
Computing Equilibria Of N-Player Games With Arbitrary Accuracy,, Srihari Govindan, Robert B. Wilson
Robert B Wilson
From a variant of Kuhn's triangulation we derive a discrete version of the Global Newton Method that yields an epsilon-equilibrium of an N-player game and then sequentially reduces epsilon toward zero to obtain any desired precision or the best precision for any number of iterations.