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Articles 1 - 7 of 7
Full-Text Articles in Social and Behavioral Sciences
A Look At 20 Academic Libraries Technical Services Web Pages, Deana Groves
A Look At 20 Academic Libraries Technical Services Web Pages, Deana Groves
DLTS Faculty Publications
The 21st century technical services librarian has access to a plethora of electronic and online work tools from which to choose to complete daily tasks. An assessment of the Western Kentucky University Libraries 19 benchmark institutions shows a great disparity of online work tools made available through university libraries technical services departmental web sites. Four areas (technical services, cataloging, serials, and acquisitions) are discussed. Outcomes indicate that 1) few of these institutions list online work tools and 2) of those that do, there is very little overlap. This paper investigates this phenomenon of inconsistent technical services online work tools.
Building Context-Based Library Instructions, Yuhfen Diana H. Wu
Building Context-Based Library Instructions, Yuhfen Diana H. Wu
Diana H. Wu
No abstract provided.
Building Context-Based Library Instructions, Yuhfen Diana H. Wu
Building Context-Based Library Instructions, Yuhfen Diana H. Wu
Faculty and Staff Publications
No abstract provided.
Play To Win! Using Games In Library Instruction To Enhance Student Learning, Tammy Sugarman, Guy Leach
Play To Win! Using Games In Library Instruction To Enhance Student Learning, Tammy Sugarman, Guy Leach
University Library Faculty Publications
Research has shown that educational games can have positive impacts on student learning and motivation. The success of a game played in a library instruction class depends on the type of game selected, the development of learning outcomes, and the flexibility of the librarian during class. This article explains the benefits to students and librarians of using games, discusses the development and use of a Jeopardy-style game, and provides practical tips for librarians interested in developing and incorporating games into one-time library instruction sessions.
Ist 662: Instructional Strategies & Techniques For Information Professionals (Syllabus), Michael Pasqualoni
Ist 662: Instructional Strategies & Techniques For Information Professionals (Syllabus), Michael Pasqualoni
Michael Pasqualoni
No abstract provided.
Play To Win! Using Games In Library Instruction To Enhance Student Learning, Tammy Sugarman, Guy Leach
Play To Win! Using Games In Library Instruction To Enhance Student Learning, Tammy Sugarman, Guy Leach
Tammy Sugarman
Research has shown that educational games can have positive impacts on student learning and motivation. The success of a game played in a library instruction class depends on the type of game selected, the development of learning outcomes, and the flexibility of the librarian during class. This article explains the benefits to students and librarians of using games, discusses the development and use of a Jeopardy-style game, and provides practical tips for librarians interested in developing and incorporating games into one-time library instruction sessions.
Learning Commons Concept, Jeffrey A. Franks
Learning Commons Concept, Jeffrey A. Franks
Jeffrey A Franks