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Walden Dissertations and Doctoral Studies

2014

Adolescent

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Full-Text Articles in Social and Behavioral Sciences

Voice Over Internet Protocol (Voip), Video Games, And The Adolescent's Perceived Experience, Geoffrey J. Nugent Jan 2014

Voice Over Internet Protocol (Voip), Video Games, And The Adolescent's Perceived Experience, Geoffrey J. Nugent

Walden Dissertations and Doctoral Studies

Video games are an everyday experience for adolescents and have changed how adolescents interact with one another. Prior research has focused on positive and negative aspects of video game play in general, without distinguishing Voice Over Internet Protocol (VOIPing) as the mode of play. Grounded in entertainment theory, motivational theory, and psychological distress theory, this cross-sectional, correlational study examined the relationship between VOIPing and quality of life (Pediatric Quality of Life Inventory), Yee's motivation to play video games, and resilience (Child and Youth Resilience Measure). A series of linear regression and multivariate canonical correlation models analyzed self-report responses of 103 …