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Social and Behavioral Sciences Commons™
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Full-Text Articles in Social and Behavioral Sciences
What Is The Role Of Emotions In Educational Leaders’ Decision Making? Proposing An Organizing Framework, Yinying Wang
What Is The Role Of Emotions In Educational Leaders’ Decision Making? Proposing An Organizing Framework, Yinying Wang
Educational Policy Studies Faculty Publications
Purpose: Emotions have a pervasive, predictable, sometimes deleterious but other times instrumental effect on decision making. Yet the influence of emotions on educational leaders’ decision making has been largely underexplored. To optimize educational leaders’ decision making, this article builds on the prevailing data-driven decision-making approach, and proposes an organizing framework of educational leaders’ emotions in decision making by drawing on converging empirical evidence from multiple disciplines (e.g., administrative science, psychology, behavioral economics, cognitive neuroscience, and neuroeconomics) intersecting emotions, decision making, and organizational behavior. Proposed Framework: The proposed organizing framework of educational leaders’ emotions in decision making includes four core propositions: …
Using Research On Neuroeconomics Games In School Leaders’ Decision-Making Training, Yinying Wang
Using Research On Neuroeconomics Games In School Leaders’ Decision-Making Training, Yinying Wang
Educational Policy Studies Faculty Publications
This article demonstrates how to use three neuroeconomics games adapted from game theory— the Ultimatum Game, the Trust Game, and the Public Goods Game—in school leaders’ decisionmaking training. These three games have been commonly used in the emerging field of neuroeconomics—an interdisciplinary field intersecting behavioral economics, psychology, and cognitive neuroscience. For each game, I first outline how to play it in the training of school leaders’ decision making, followed by the constructs relevant to leaders’ decision making, including fairness, justice, inequity aversion, reciprocity, emotions, social identity, trust, distrust, and altruistic punishment. These games, with a lighthearted touch, serve as part …