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Social and Behavioral Sciences Commons

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Full-Text Articles in Social and Behavioral Sciences

Are They Really Just Cosmetic? The Impact Of Cosmetic Items On Fortnite's Gameplay And Game Design, John Joseph Fennimore Dec 2020

Are They Really Just Cosmetic? The Impact Of Cosmetic Items On Fortnite's Gameplay And Game Design, John Joseph Fennimore

Theses and Dissertations

Cosmetic microtransactions, the act of paying for virtual items that customize certain parts of video games and virtual worlds such as skins that change the appearance of the avatar, are looked upon more favorably in the gaming community than performance-enhancing microtransactions, where one pays for virtual items that enhance the abilities of avatars or speed up the progression of the game. Video game industry spokespeople have adapted this rhetoric and emphasized that the microtransactions in their games are for cosmetic items only with no bearing on gameplay. However, the way players use cosmetic items in games and the way cosmetic …


“Being Cute And Hella Gay:" Pokémon Reborn, Fan Labor, And Queering The Pokémon World, David Peter Kocik May 2020

“Being Cute And Hella Gay:" Pokémon Reborn, Fan Labor, And Queering The Pokémon World, David Peter Kocik

Theses and Dissertations

Created in 2012, Pokémon Reborn is a fan game made by and for queer fans of the Pokémon franchise. Featuring an LGBTQ+ development team and multiple queer characters, from pansexual Rival Cain to gender non-binary Gym Leader Adrienn, Pokémon Reborn articulates queer desires in a franchise and gaming industry notorious for ignoring and dehumanizing queer individuals. While most research on independent queer game development focuses on how creators subvert heteronormative gameplay elements, Pokémon Reborn challenges dominant industry practices through its queer characters and stories. The fan game incorporates LGBTQ+ lived experiences and queer temporalities in its narrative, queering the traditional …