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Social and Behavioral Sciences Commons

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Full-Text Articles in Social and Behavioral Sciences

Gentrification In Northern Queens? Demographic And Socioeconomic Transformations In Jackson Heights And Corona, 1990 - 2016, Lawrence Cappello Jun 2018

Gentrification In Northern Queens? Demographic And Socioeconomic Transformations In Jackson Heights And Corona, 1990 - 2016, Lawrence Cappello

Center for Latin American, Caribbean, and Latino Studies

Introduction: This report examines the extent of gentrification in the New York City neighborhood of Jackson Heights/Corona – officially designated Queens Community District #3 -- traditionally one of the borough’s most quintessential Latino neighborhood.

Methods: The findings reported here are based on data collected by the Census Bureau IPUMS (Integrated Public Use Microdata Series), available at http://www.usa.ipums.org for the corresponding years and the US Census Bureau’s American Community Survey. This report analyzes data from PUMAS 05403 (1990) and 04102 (2000/2010/2016) in Queens.

Results: The Latino community of Jackson Heights/Corona is not being displaced in any meaningful way. On the contrary, …


Taiwan – Community-Building, Civil Society, And Civic Activism: Promises And Predicaments, Anru Lee Jan 2018

Taiwan – Community-Building, Civil Society, And Civic Activism: Promises And Predicaments, Anru Lee

Publications and Research

No abstract provided.


Play Time: Why Video Games Are Essential To Urban Academic Libraries, Christina Boyle Jan 2018

Play Time: Why Video Games Are Essential To Urban Academic Libraries, Christina Boyle

Urban Library Journal

Although there is still some hesitance to accept video games as valuable materials for academic library collections, there is a growing body of research which proves that they are highly beneficial to these institutions. The current conversation indicates that video games are useful to academic libraries, but there are no discussions of their essential role within urban library collections. In this paper, it is my contention that video games are not only advantageous to urban academic libraries, but are indisputably necessary as well. Video games are both effective community builders and catalysts for increased awareness and usage of library sources …


Interrogating The Collective: #Critlib And The Problem Of Community, Nora Almeida Jan 2018

Interrogating The Collective: #Critlib And The Problem Of Community, Nora Almeida

Publications and Research

No abstract provided.