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Social and Behavioral Sciences Commons

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Full-Text Articles in Social and Behavioral Sciences

Exploring College Student Experiences In A Kinesiology Course Using A Gamified Grading System, Rachel E. Williams, Jedediah E. Blanton, Christopher D. Kilgore, Matthew Jones Nov 2023

Exploring College Student Experiences In A Kinesiology Course Using A Gamified Grading System, Rachel E. Williams, Jedediah E. Blanton, Christopher D. Kilgore, Matthew Jones

Educational Practices in Kinesiology

Past findings indicate mixed results on the effectiveness of gamification in college courses. The use of a gamified version of specifications-based grading (e.g., gamified grading) is not yet well understood. The purpose of this two-part study was to understand students’ perceptions of intrinsic motivation and engagement in a kinesiology course using gamified grading, facilitated by a gamified grading platform called GradeCraft©. We used qualitative inquiry to capture a robust description of the student experience across a semester, identifying themes describing the course management (e.g., comparison with traditional course, individual approach), and the psychological experience (e.g., autonomy, stress). The following semester, …


Empowering Students As Leaders Of Behavior Change: An Experiential-Learning Project, Zachary Zenko, Alexis Fuston, Jafrā D. Thomas Aug 2023

Empowering Students As Leaders Of Behavior Change: An Experiential-Learning Project, Zachary Zenko, Alexis Fuston, Jafrā D. Thomas

Educational Practices in Kinesiology

The purpose of this resource is to allow university educators to implement an experiential-learning project in which students act as leaders of behavior change. Specifically, kinesiology students are paired with “clients” to engage with outside of the classroom and tasked with helping the clients achieve their physical activity goals. This semester-long behavior change project can be used in classes delivered in online, in-person, or hybrid formats. It is estimated that two hours are required for initial project instructions and set-up, with about 12 additional hours throughout the semester for continuous instruction, review, discussion, and presentation. Students are expected to benefit …