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Social and Behavioral Sciences Commons

Open Access. Powered by Scholars. Published by Universities.®

Interpersonal and Small Group Communication

University of Tennessee, Knoxville

EURēCA: Exhibition of Undergraduate Research and Creative Achievement

Publication Year

Articles 1 - 2 of 2

Full-Text Articles in Social and Behavioral Sciences

Using Meisenbach's Typology To Classify Stigma Management Strategies And Their Effects, Lia Marjorie Lombino, Jamie Eden Shapiro May 2018

Using Meisenbach's Typology To Classify Stigma Management Strategies And Their Effects, Lia Marjorie Lombino, Jamie Eden Shapiro

EURēCA: Exhibition of Undergraduate Research and Creative Achievement

Jamie Shapiro & Lia Lombino

There are certain traits people possess that lead to stigmatization and mistreatment by others. A stigma is traditionally defined as an identity discrediting mark on someone of questionable moral status (Goffman, 1963). Despite extensive research on stigma, there is an absence of research that studies the role of communication in stigma and the impact of utilizing different communicative strategies when managing stigma. The purpose of the current study is to validate Meisenbach’s (2010) typology of stigma management communication, which is based on accepting or challenging personal and private stigma. Meisenbach proposes four different stigma management …


Understanding Social Presence And Subject Position In Online Environments, Michael Miceli Apr 2016

Understanding Social Presence And Subject Position In Online Environments, Michael Miceli

EURēCA: Exhibition of Undergraduate Research and Creative Achievement

Within various fields of linguistics, language is perceived as a social mechanism, always carrying the meanings and values of community, social groups, networks, culture, identity, and more. Language is at the heart of our interaction with the world around us. In a gaming environment, this translates in discursively created actions and interactions that regulate the relationships between players and, consequently, the outcome of the game. In order to be successful in such environments, players will need to develop a strong social presence, that is to say, the ability to project themselves through their characters in the social community and present …