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Articles 1 - 3 of 3
Full-Text Articles in Social and Behavioral Sciences
Innovating In The Periphery: The Impact Of Local And Foreign Inventor Mobility On The Value Of Indian Patents, Tufool Alnuaimi, Tore Opsahl, Gerard George
Innovating In The Periphery: The Impact Of Local And Foreign Inventor Mobility On The Value Of Indian Patents, Tufool Alnuaimi, Tore Opsahl, Gerard George
Research Collection Lee Kong Chian School Of Business
We examine the impact of local and foreign labor mobility in India by modeling one regional and one global network, each of which captures the inter-organizational mobility of inventors. Our analysis of the regional network shows that, within India, the productivity of inventors does not improve when they move from foreign to Indian organizations. In the global network, we find that Indian organizations remain located in the periphery as a result of employing a small number of inventors from foreign organizations. However, in the instances when inventors are hired from foreign organizations, they are able to produce patents with a …
Injecting Intelligence, Nirmalya Kumar, Phanish Puranam
Injecting Intelligence, Nirmalya Kumar, Phanish Puranam
Research Collection Lee Kong Chian School Of Business
India's highly qualified workforce is enabling it to lead the way in process innovation. Nirmalya Kumar and Phanish Puranam examine how Indian companies inject intelligence into the often mundane.
A Comparative Analysis Of A Game-Based Mobile Learning Model In Low-Socioeconomic Communities Of India, Paul Kim, Elizabeth Buckner, Hyunkyung Kim, Tamas Makany, Neha Taleja, Vallabhi Parikh
A Comparative Analysis Of A Game-Based Mobile Learning Model In Low-Socioeconomic Communities Of India, Paul Kim, Elizabeth Buckner, Hyunkyung Kim, Tamas Makany, Neha Taleja, Vallabhi Parikh
Research Collection Lee Kong Chian School Of Business
This study explores the effectiveness of a game-based mobile learning model for children living in underdeveloped regions with significant contextual variations. Data for this study came from a total of 210 children between the ages of 6-14 years old from six marginalized communities in India. The findings reveal that children with little or no previous exposure to technology were able to not only figure out the given mobile learning technology, but also solve a series of incrementally challenging problems by playing math games without specific intervention or instruction by adults. The study also found that various factors, including gender and …