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Articles 1 - 2 of 2
Full-Text Articles in Social and Behavioral Sciences
Aesthetics And Imagining The Octopus’S Mind, André Krebber, Maike Riedinger, Yvette Watt
Aesthetics And Imagining The Octopus’S Mind, André Krebber, Maike Riedinger, Yvette Watt
Animal Sentience
Several commentators on Mather’s target article discuss the challenges of finding adequate cognitive methods and concepts for accessing the mind and experience of octopuses. Building on Godfrey-Smith’s commentary, we propose aesthetics as a way. The arts provide means to perform what Godfrey-Smith calls an “imaginative leap” to access the experience of octopuses, especially mimesis. We are trying to do this in our current project Okto-Lab. Laboratory for Octopus Aesthetics.
The Immersive Medium: Art, Flow, And Video Games, Christopher M. Yalen
The Immersive Medium: Art, Flow, And Video Games, Christopher M. Yalen
Oglethorpe Journal of Undergraduate Research
In this article, the question of whether or not video games could be considered art is explored, as well as what this means for video games as cultural products. Using an interdisciplinary approach, I suggest that there are some games we can consider “art”, and that these games are not only different aesthetically speaking, but are also different from a media-effects standpoint. The article consists of three main sections, an aesthetic review, a content analysis, and a pilot study. In the aesthetic review, I employ different perspectives from aesthetic philosophy in order to come up with criteria for what an …