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Social and Behavioral Sciences Commons™
Open Access. Powered by Scholars. Published by Universities.®
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- Agricultural Economics (1)
- Anti-consumption (1)
- Anti-globalization (1)
- Boycott (1)
- Brand Misconduct (1)
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- COVID-19 (1)
- Communication (1)
- Environmental policy (1)
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- Library Impact Statement, Faculty Senate, Nursing, Communication, Collection Development (1)
- Library science (1)
- Pandemic (1)
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- Reduced Consumption (1)
- Risk Management (1)
- Sustainability (1)
- Video Games (1)
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Articles 1 - 4 of 4
Full-Text Articles in Social and Behavioral Sciences
How The Covid-19 Pandemic Is Challenging Consumption, Marine Cambefort
How The Covid-19 Pandemic Is Challenging Consumption, Marine Cambefort
Markets, Globalization & Development Review
COVID-19 has led consumers to question their consumption patterns. Although some management research has already highlighted consumption trends resulting from the virus outbreak, very few studies explore how the current pandemic challenges consumption. Three trends are identified: the downsizing of consumption, emergence of anti-globalization sentiments, and negative consumer reactions to the misconduct of brands/companies. First, the lockdown was an opportunity for people to test a simpler lifestyle by reducing their level of consumption, having realized that over-consumption does not make them happy and questioned its negative impact on the environment. Second, the pandemic may reinforce anti-globalization ideas, leading consumers to …
Teaching Economic Risk Management Through A Video Game Concept, Samantha Montella
Teaching Economic Risk Management Through A Video Game Concept, Samantha Montella
Senior Honors Projects
Many video games imply economic behavior: making decisions within a game highlights the fundamentals of human action. The basic idea is that virtual worlds, like the real world, present us with a series of choices. Games impose digital scarcity, obliging players to weigh the benefits of different courses of action, make tradeoffs, and incur costs.
Good examples are found in the role-playing game (RPG) genre, where players face tough choices between different specializations and skill trees. Obliging players to make difficult decisions highlights the opportunity costs of choice, not the money cost. Games also encourage players to think entrepreneurially: to …
Observing Waste Production And Bringing Sustainable Options To The Houses In Fraternity Circle, Lindsay Travers
Observing Waste Production And Bringing Sustainable Options To The Houses In Fraternity Circle, Lindsay Travers
Senior Honors Projects
In our ever-changing world, focusing on sustainability has become important due to human-caused climate change. As a result of our world changing and advancing, the majority of the population now moves at a fast pace. In some cases, this speed of living requires the easiest route possible when it comes to using resources or disposing of items. However, there have been many advancements that have given our world options to be more sustainable. In the 1970’s, recycling was introduced and groups ranging from large corporations to individual households began recycling items and reducing their overall waste production. This was a …
Environmental Crisis Communication Nrs 542, Joanna Burkhardt
Environmental Crisis Communication Nrs 542, Joanna Burkhardt
Library Impact Statements
No abstract provided.