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Social and Behavioral Sciences Commons

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Full-Text Articles in Social and Behavioral Sciences

The Affective Politics Of Twitter, Johnathan C. Flowers May 2019

The Affective Politics Of Twitter, Johnathan C. Flowers

Computer Ethics - Philosophical Enquiry (CEPE) Proceedings

Given the increasing encroachment of Twitter into offline experience, it has become necessary to look beyond the formation of identity in online spaces to the ways in which identities surface through the formation of affective communities organized through the use of technocultural assemblages, or the platforms, algorithms, and digital networks through which affect circulates in an online space. This essay focuses on the microblogging website Twitter as one such technocultural assemblage whose hashtag functionality allows for the circulation of affect among bodies which “surface” within the affective communities organized on Twitter through their alignment with and orientation by hashtags which …


Difference Between Algorithmic Processing And The Process Of Lifeworld (Lebenswelt), Domenico Schneider May 2019

Difference Between Algorithmic Processing And The Process Of Lifeworld (Lebenswelt), Domenico Schneider

Computer Ethics - Philosophical Enquiry (CEPE) Proceedings

The following article compares the temporality of the life-world with the digital processing. The temporality of the life-world is determined to be stretched and spontaneous. The temporality of the digital is given by discrete step-by-step points of time. Most ethical issues can be traced back to a mismatch of these two ways of processing. This creates a foundation for the ethics of the digital processing. Methodologically, phenomenological considerations are merged with media-philosophical considerations in the article.


Rethinking Algorithmic Bias Through Phenomenology And Pragmatism, Johnathan C. Flowers May 2019

Rethinking Algorithmic Bias Through Phenomenology And Pragmatism, Johnathan C. Flowers

Computer Ethics - Philosophical Enquiry (CEPE) Proceedings

In 2017, Amazon discontinued an attempt at developing a hiring algorithm which would enable the company to streamline its hiring processes due to apparent gender discrimination. Specifically, the algorithm, trained on over a decade’s worth of resumes submitted to Amazon, learned to penalize applications that contained references to women, that indicated graduation from all women’s colleges, or otherwise indicated that an applicant was not male. Amazon’s algorithm took up the history of Amazon’s applicant pool and integrated it into its present “problematic situation,” for the purposes of future action. Consequently, Amazon declared the project a failure: even after attempting to …


Human Supremacy As Posthuman Risk, Daniel Estrada May 2019

Human Supremacy As Posthuman Risk, Daniel Estrada

Computer Ethics - Philosophical Enquiry (CEPE) Proceedings

Human supremacy is the widely held view that human interests ought to be privileged over other interests as a matter of public policy. Posthumanism is an historical and cultural situation characterized by a critical reevaluation of anthropocentrist theory and practice. This paper draws on Rosi Braidotti’s critical posthumanism and the critique of ideal theory in Charles Mills and Serene Khader to address the use of human supremacist rhetoric in AI ethics and policy discussions, particularly in the work of Joanna Bryson. This analysis leads to identifying a set of risks posed by human supremacist policy in a posthuman context, specifically …


A Ulysses Pact With Artificial Systems. How To Deliberately Change The Objective Spirit With Cultured Ai, Bruno Gransche May 2019

A Ulysses Pact With Artificial Systems. How To Deliberately Change The Objective Spirit With Cultured Ai, Bruno Gransche

Computer Ethics - Philosophical Enquiry (CEPE) Proceedings

The article introduces a concept of cultured technology, i.e. intelligent systems capable of interacting with humans and showing (or simulating) manners, of following customs and of socio-sensitive considerations. Such technologies might, when deployed on a large scale, influence and change the realm of human customs, traditions, standards of acceptable behavior, etc. This realm is known as the "objective spirit" (Hegel), which usually is thought of as being historically changing but not subject to deliberate human design. The article investigates the question of whether the purposeful design of interactive technologies (as cultured technologies) could enable us to shape modes of …