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Physical Sciences and Mathematics Commons

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Full-Text Articles in Physical Sciences and Mathematics

Data Analysis Using Experimental Design Model Factorial Analysis Of Variance/Covariance (Dmaovc.Bas), Wesley E. Newton May 1985

Data Analysis Using Experimental Design Model Factorial Analysis Of Variance/Covariance (Dmaovc.Bas), Wesley E. Newton

All Graduate Theses and Dissertations, Spring 1920 to Summer 2023

DMAOVC.BAS is a computer program written in the compiler version of microsoft basic which performs factorial analysis of variance/covariance with expected mean squares. The program accommodates factorial and other hierarchical experimental designs with balanced sets of data. The program is writ ten for use on most modest sized microprocessors, in which the compiler is available. The program is parameter file driven where the parameter file consists of the response variable structure, the experimental design model expressed in a similar structure as seen in most textbooks, information concerning the factors (i.e. fixed or random, and the number of levels), and necessary …


Statistical Calibration Theory, James John Mckeon Apr 1985

Statistical Calibration Theory, James John Mckeon

Mathematics & Statistics Theses & Dissertations

A calibration method substitutes for measurements, X(,i), that are accurate but impractical or costly, a set of measurements, Y(,i), that are less accurate but simpler or less costly. There are two general types of calibration methods. The classical approach in which once the calibration sample is drawn, the estimates of the X values for a given unit is found without any consideration of the distribution of X values for the other units to be measured. This corresponds best to the literal meaning of the word "calibration". Maximum likelihood estimation is the statistical formulation of the classical approach.

The second approach …


Monte Carlo Simulation Of The Game Of Twenty-One, Douglas E. Loer Jan 1985

Monte Carlo Simulation Of The Game Of Twenty-One, Douglas E. Loer

All Graduate Plan B and other Reports, Spring 1920 to Spring 2023

The purpose of this paper is to demonstrate the application of computer simulation to the game of Twenty-One to predict a player's expected return from the game. Twenty-One has traditionally been one of the most popular casino games and has attracted much effort to accurately estimate the house's true advantage. Probability theory has been tried, but the thousands of different combinations of cards possible in all hands throughout the entire pack make it practically impossible to apply probability theory without overlooking some possibilities. For this reason, Twenty-One is a perfect candidate for simulation. By blocking several simulations, normal theory can …