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Physical Sciences and Mathematics Commons

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Full-Text Articles in Physical Sciences and Mathematics

Using Eye And Head Movements As A Control Mechanism For Tele-Operating A Ground-Based Robot And Its Payload, Kathryn C. Hicks Oct 2015

Using Eye And Head Movements As A Control Mechanism For Tele-Operating A Ground-Based Robot And Its Payload, Kathryn C. Hicks

Computational Modeling & Simulation Engineering Theses & Dissertations

To date, eye and head tracking has been used to indicate users' attention patterns while performing a task or as an aid for disabled persons, to allow hands-free interaction with a computer. The increasing accuracy and the reduced cost of eye- and head-tracking equipment make utilizing this technology feasible for explicit control tasks, especially in cases where there is confluence between the visual task and control.

The goal of this research was to investigate the use of eye-tracking as a more natural interface for the control of a camera-equipped, remotely operated robot in tasks that require the operator to simultaneously …


Accuracy Comparison Of Numerical Integration Algorithms For Real-Time Hybrid Simulations, Ganesh Anant Reddy Jul 2015

Accuracy Comparison Of Numerical Integration Algorithms For Real-Time Hybrid Simulations, Ganesh Anant Reddy

Civil & Environmental Engineering Theses & Dissertations

The use of accurate numerical integration algorithms is one of the key factors for a successful real-time hybrid simulation (RTHS). In RTHSs, explicit integration algorithms are preferred more than implicit methods since all calculations need to be completed within a given time step during simulation. Explicit methods require the use of effective stiffness and damping for experimental substructures, which are incorporated into the calculation of the integration parameters. In general, those values that are greater than the expected stiffness and damping of the experimental substructure are used to ensure the stability of simulation. If a rate-dependent and nonlinear experimental substructure …


Java Animated Software For Teaching The Frank-Wolfe Algorithm For Static Traffic Network Equilibrium, Zhi Li Apr 2015

Java Animated Software For Teaching The Frank-Wolfe Algorithm For Static Traffic Network Equilibrium, Zhi Li

Computational Modeling & Simulation Engineering Theses & Dissertations

The popular Frank-Wolfe (FW) algorithm for solving the network equilibrium problems plays an important role in transportation simulation. Not only has the basic Frank Wolfe algorithm been studied, but also other variations of the FW algorithm (such as Conjugate Frank Wolfe and Bi-Conjugate Frank Wolfe algorithms) have been extensively studied by the research communities.

In this work, the basic Frank Wolfe algorithm is re-visited for the purpose of developing a useful, user-friendly, and appealing Java computer animation for enhancing the teaching effectiveness of this fundamental transportation static network equilibrium algorithm. Since the shortest path (SP) algorithms (such as the well-known …