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Physical Sciences and Mathematics Commons

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Full-Text Articles in Physical Sciences and Mathematics

Exploring Ai And Multiplayer In Java, Ronni Kurtzhals Apr 2021

Exploring Ai And Multiplayer In Java, Ronni Kurtzhals

Student Academic Conference

I conducted research into three topics: artificial intelligence, package deployment, and multiplayer servers in Java. This research came together to form my project presentation on the implementation of these topics, which I felt accurately demonstrated the various things I have learned from my courses at Moorhead State University. Several resources were consulted throughout the project, including the work of W3Schools and StackOverflow as well as relevant assignments and textbooks from previous classes. I found this project relevant to computer science and information systems for several reasons, such as the AI component and use of SQL data tables; but it was …


Student Academic Conference, Caitlin Brooks Apr 2021

Student Academic Conference, Caitlin Brooks

Student Academic Conference

No abstract provided.


Poker Chip Calculator Application, Ryan Illies Apr 2021

Poker Chip Calculator Application, Ryan Illies

Student Academic Conference

Application to help start up in person poker games with friends.


Question Answering By Bert, Suman Karanjit Jan 2021

Question Answering By Bert, Suman Karanjit

Student Academic Conference

No abstract provided.


Integrating The Bullet Physics Engine Into Minecraft, Ethan Johnson Jan 2021

Integrating The Bullet Physics Engine Into Minecraft, Ethan Johnson

Student Academic Conference

During the past fall semester, I started a programming project called Rayon which is designed to be a realistic physics engine implementation that runs alongside the videogame Minecraft. It is a library which Minecraft mod developers can use to implement realistic entity movement into their own mods. Rayon, being entirely written in the Java programming language, currently uses a port of the Bullet physics engine called JBullet which is very outdated and no longer being maintained. To find a more performant solution, I have set out to replace JBullet with an alternative library called LibBulletJME which is designed to interface …


The Introduction Of Big Data In Cloud Computing, Austin Gruenberg Jan 2021

The Introduction Of Big Data In Cloud Computing, Austin Gruenberg

Student Academic Conference

One of the fastest-growing technologies that many people are unaware of is the world of cloud computing. Having started in 2006, it is a relatively new technological advancement in the computer industry. The major branch of cloud computing that I decided to focus on was big data. I decided to research this topic to better understand what its current uses are, to see what the future holds for Big Data and cloud computing and because it is a growing, significant piece of technology being used in our society today. Big data and cloud computing are very important industries and have …