Open Access. Powered by Scholars. Published by Universities.®

Physical Sciences and Mathematics Commons

Open Access. Powered by Scholars. Published by Universities.®

Western Washington University

2008

Game theory

Articles 1 - 1 of 1

Full-Text Articles in Physical Sciences and Mathematics

Finding Nash Equilibria In Two-Player, Zero Sum Games, Jeffrey Wimpee Jan 2008

Finding Nash Equilibria In Two-Player, Zero Sum Games, Jeffrey Wimpee

Computer Science Graduate and Undergraduate Student Scholarship

In many games, it is desirable to find strategies for all players that simultaneously maximize their respective worst-case payoffs. A set of strategies satisfying this criterion is called a Nash equilibrium. Because the search space of possible strategies grows rapidly as the size of the game increases, specialized algorithms are needed to efficiently find Nash equilibria. In this paper, current equilibrium-finding methods are presented and key areas for future work are identified. The first algorithm, due to Koller, Megiddo, and von Stengel, computes standard Nash equilibria in two-player, zero-sum games. The second algorithm, due to Miltersen and Sorensen, extends the …