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Full-Text Articles in Physical Sciences and Mathematics
Sustainability Research Through The Lens Of Environmental Ethics, Daniel Clifford Fouke, Sukh Sidhu, Robert J. Brecha
Sustainability Research Through The Lens Of Environmental Ethics, Daniel Clifford Fouke, Sukh Sidhu, Robert J. Brecha
Physics Faculty Publications
Two core courses in the curriculum of the University of Dayton’s Sustainability, Energy, and the Environment minor, Sustainability Research I and II, were developed out of the frustration one author, Daniel Fouke, experienced while teaching a traditional course on environmental ethics for the Department of Philosophy. The often-overwhelming nature of environmental problems tended to demoralize both the instructor and the students. Seeking a way to integrate ethical analysis of complex problems with the search for solutions, two courses were proposed that would be team-taught by a philosopher and a scientist or an engineer.
Development of the courses was initially funded …
Water In The Computer Lab! (A Computational Project For Undergraduate Inorganic Chemistry), Bradley M. Wile, Trilisa M. Perrine
Water In The Computer Lab! (A Computational Project For Undergraduate Inorganic Chemistry), Bradley M. Wile, Trilisa M. Perrine
Chemistry and Biochemistry Faculty Scholarship
No abstract provided.
Proceedings Of The 1st Annual Cuny Games Festival, Robert O. Duncan, Joe Bisz, Francesco Crocco, Carlos Hernandez, Kathleen Offenholley, Leah Potter, Maura A. Smale, Cuny Games Network
Proceedings Of The 1st Annual Cuny Games Festival, Robert O. Duncan, Joe Bisz, Francesco Crocco, Carlos Hernandez, Kathleen Offenholley, Leah Potter, Maura A. Smale, Cuny Games Network
Publications and Research
Proceedings of the CUNY Games Conference, held from January 17-18, 2014, at the CUNY Graduate Center and Borough of Manhattan Community College.
Topics in Game Design - Teaching with Virtual and Augmented Realities - Writing with Games - Breaking the Magic Circle: Games & Real Life - Interactive Game Design (What's Your Game Plan? - Designing Ethical Games - Games and Gender - Gaming English Language and Literature - Game, Narrative, Literacy - Teaching with Games - Games, Storytelling, and Narrative - Games and STEM - Learning by Design - Students as Game Designers - Experiencing Reality in Popular Games …