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Physical Sciences and Mathematics Commons™
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Full-Text Articles in Physical Sciences and Mathematics
College Teaching And Ai, Leo Irakliotis
College Teaching And Ai, Leo Irakliotis
Computer Science: Faculty Publications and Other Works
Artificial Intelligence will reshape the way we assess student learning in ways that no one has prepared us for.
Android Game, Ryan Weston
Android Game, Ryan Weston
Williams Honors College, Honors Research Projects
The purpose of this project was to create an endless runner game for Android coded in Java and XML and developed in Android Studio. In the game, the player controls a frog that jumps from lily pad to lily pad to avoid logs moving toward the player. The player must also maneuver the lily pads as they can randomly disappear. There are three difficulties in the game that vary the disappearance rate of lily pads as well as the frequency and acceleration rate of the log obstacles. The game also has a scoring system and saves the high score locally …
Optimization Of Simulations In Opensimpplle, Robin Lockwood
Optimization Of Simulations In Opensimpplle, Robin Lockwood
Graduate Student Theses, Dissertations, & Professional Papers
Computer software has become an integral tool in exploring scientific concepts and computational models. Models, such as OpenSIMPPLLE, use a complex set of rules developed by experts to predict the impact of fires, disease, and wildlife on large scale landscapes.
OpenSIMPPLLE’s simulations are time-consuming when projecting far into the future. OpenSIMPPLLE needs to execute more efficiently to allow for faster completion of simulations. The increase in speed will also enable users to run simulations with more timesteps in shorter periods. There are plenty of ways to accomplish this.
The work described here identifies three different methods for increasing efficiency. The …