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Physical Sciences and Mathematics Commons

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Full-Text Articles in Physical Sciences and Mathematics

Magpies: Math & Girls + Inspiration = Success: Creating And Implementing A Virtual Math Circle For Girls, Lauren L. Rose, Amanda Landi, Jazmin Zamora Flores, Cathy Zhang, Shea Roccaforte, Julia Crager Jul 2022

Magpies: Math & Girls + Inspiration = Success: Creating And Implementing A Virtual Math Circle For Girls, Lauren L. Rose, Amanda Landi, Jazmin Zamora Flores, Cathy Zhang, Shea Roccaforte, Julia Crager

Journal of Math Circles

During the academic year 2020-2021, we ran a virtual math outreach program for upper elementary and middle school girls, MAGPIES: Math & Girls + Inspiration = Success. Monthly sessions were held over Zoom, beginning with a short introduction by a guest presenter, followed by breakout rooms led by undergraduates paired with more experienced facilitators (upper division and graduated math majors and volunteer math educators). The online community was created purposefully to be an inclusive and collaborative environment for the attending girls, and the lessons were designed to provide a learning experience for all levels of participants. Examples of sessions include …


Revisiting Prejudiced Polygons: Adapting A Familiar Activity During A Time Of Unknowns, Anne M. Ho, Jaime J. Mccauley, Tara T. Craig Feb 2022

Revisiting Prejudiced Polygons: Adapting A Familiar Activity During A Time Of Unknowns, Anne M. Ho, Jaime J. Mccauley, Tara T. Craig

Journal of Math Circles

This article describes the design process behind various iterations of Prejudiced Polygons, a Math Circles activity about segregation. In particular, we frame our discussion around two guiding principles from User Experience (UX) Design in thinking about the interconnected components of a Math Circles session, which includes all the people, the physical or virtual setting, the technology, and the world context. Additionally, we describe how we think about developing a “low floor" and “high ceiling" for math content, social issues content, as well as technology and access.