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Full-Text Articles in Physical Sciences and Mathematics

Smooth Subdivision Surfaces: Mesh Blending And Local Interpolation, Jianzhong Wang Jan 2015

Smooth Subdivision Surfaces: Mesh Blending And Local Interpolation, Jianzhong Wang

Theses and Dissertations--Computer Science

Subdivision surfaces are widely used in computer graphics and animation. Catmull-Clark subdivision (CCS) is one of the most popular subdivision schemes. It is capable of modeling and representing complex shape of arbitrary topology. Polar surface, working on a triangle-quad mixed mesh structure, is proposed to solve the inherent ripple problem of Catmull-Clark subdivision surface (CCSS).

CCSS is known to be C1 continuous at extraordinary points. In this work, we present a G2 scheme at CCS extraordinary points. The work is done by revising CCS subdivision step with Extraordinary-Points-Avoidance model together with mesh blending technique which selects guiding control …


Towards Intelligent Telerobotics: Visualization And Control Of Remote Robot, Bo Fu Jan 2015

Towards Intelligent Telerobotics: Visualization And Control Of Remote Robot, Bo Fu

Theses and Dissertations--Computer Science

Human-machine cooperative or co-robotics has been recognized as the next generation of robotics. In contrast to current systems that use limited-reasoning strategies or address problems in narrow contexts, new co-robot systems will be characterized by their flexibility, resourcefulness, varied modeling or reasoning approaches, and use of real-world data in real time, demonstrating a level of intelligence and adaptability seen in humans and animals. The research I focused is in the two sub-field of co-robotics: teleoperation and telepresence. We firstly explore the ways of teleoperation using mixed reality techniques. I proposed a new type of display: hybrid-reality display (HRD) system, which …


High Quality Human 3d Body Modeling, Tracking And Application, Qing Zhang Jan 2015

High Quality Human 3d Body Modeling, Tracking And Application, Qing Zhang

Theses and Dissertations--Computer Science

Geometric reconstruction of dynamic objects is a fundamental task of computer vision and graphics, and modeling human body of high fidelity is considered to be a core of this problem. Traditional human shape and motion capture techniques require an array of surrounding cameras or subjects wear reflective markers, resulting in a limitation of working space and portability. In this dissertation, a complete process is designed from geometric modeling detailed 3D human full body and capturing shape dynamics over time using a flexible setup to guiding clothes/person re-targeting with such data-driven models. As the mechanical movement of human body can be …