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Physical Sciences and Mathematics Commons

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Computer Sciences

Theses Digitization Project

2010

Computer games Design

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Full-Text Articles in Physical Sciences and Mathematics

Mythic Game Project Addition Of Artificial Intelligence And Quest System Components, Christopher Alan Ballinger Jan 2010

Mythic Game Project Addition Of Artificial Intelligence And Quest System Components, Christopher Alan Ballinger

Theses Digitization Project

This study will describe the design decisions and principles behind the artificial intelligence (AI) for a multiplayer online role playing game and the use of an expert system to implement it. Mythic is an active project focused on the development of all aspects of a multiplayer online role playing game (MORPG). The goal of Mythic is to develop a system with the capacity to offer similar capabilities as current MORPG games available on the market, as well as providing new innovative features to distinguish it from other MORPG games and make it attractive to potential players.


An Open Source Graphics Engine For Three-Dimensional Video Games, David Lee Gardner Stover Jan 2010

An Open Source Graphics Engine For Three-Dimensional Video Games, David Lee Gardner Stover

Theses Digitization Project

The focus of this project is creating a new three dimensional (3D) game called Mythic which was developed at CSUSB. To support Mythic, a new game engine called Geng which is derived from "game" and "engine" is also being developed in the School of Computer Science and Engineering at CSUSB. MAGE, called the Multi-platform All purpose Graphics Engine provides support for keyframe animation, Cg, vertex and fragment shaders GLSL vertex and fragment shaders, loading static models stored in the Collada file format. The architecture of MAGE is based on a unified 3D graphics API that hides the specific implementation details …