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Physical Sciences and Mathematics Commons

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Computer Sciences

University of Central Florida

User study

Publication Year

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Full-Text Articles in Physical Sciences and Mathematics

Exploring 3d User Interface Technologies For Improving The Gaming Experience, Arun Kulshreshth Jan 2015

Exploring 3d User Interface Technologies For Improving The Gaming Experience, Arun Kulshreshth

Electronic Theses and Dissertations

3D user interface technologies have the potential to make games more immersive & engaging and thus potentially provide a better user experience to gamers. Although 3D user interface technologies are available for games, it is still unclear how their usage affects game play and if there are any user performance benefits. A systematic study of these technologies in game environments is required to understand how game play is affected and how we can optimize the usage in order to achieve better game play experience. This dissertation seeks to improve the gaming experience by exploring several 3DUI technologies. In this work, …


Pen-Based Methods For Recognition And Animation Of Handwritten Physics Solutions, Salman Cheema Jan 2014

Pen-Based Methods For Recognition And Animation Of Handwritten Physics Solutions, Salman Cheema

Electronic Theses and Dissertations

There has been considerable interest in constructing pen-based intelligent tutoring systems due to the natural interaction metaphor and low cognitive load afforded by pen-based interaction. We believe that pen-based intelligent tutoring systems can be further enhanced by integrating animation techniques. In this work, we explore methods for recognizing and animating sketched physics diagrams. Our methodologies enable an Intelligent Tutoring System (ITS) to understand the scenario and requirements posed by a given problem statement and to couple this knowledge with a computational model of the student's handwritten solution. These pieces of information are used to construct meaningful animations and feedback mechanisms …


An Exploration Of Unmanned Aerial Vehicle Direct Manipulation Through 3d Spatial Interaction, Kevin Pfeil Jan 2013

An Exploration Of Unmanned Aerial Vehicle Direct Manipulation Through 3d Spatial Interaction, Kevin Pfeil

Electronic Theses and Dissertations

We present an exploration that surveys the strengths and weaknesses of various 3D spatial interaction techniques, in the context of directly manipulating an Unmanned Aerial Vehicle (UAV). Particularly, a study of touch- and device- free interfaces in this domain is provided. 3D spatial interaction can be achieved using hand-held motion control devices such as the Nintendo Wiimote, but computer vision systems offer a different and perhaps more natural method. In general, 3D user interfaces (3DUI) enable a user to interact with a system on a more robust and potentially more meaningful scale. We discuss the design and development of various …