Open Access. Powered by Scholars. Published by Universities.®
Physical Sciences and Mathematics Commons™
Open Access. Powered by Scholars. Published by Universities.®
Articles 1 - 3 of 3
Full-Text Articles in Physical Sciences and Mathematics
Towards Real-Time Mixed Reality Matting In Natural Scenes, Nicholas Beato
Towards Real-Time Mixed Reality Matting In Natural Scenes, Nicholas Beato
Electronic Theses and Dissertations
In Mixed Reality scenarios, background replacement is a common way to immerse a user in a synthetic environment. Properly identifying the background pixels in an image or video is a dif- ficult problem known as matting. Proper alpha mattes usually come from human guidance, special hardware setups, or color dependent algorithms. This is a consequence of the under-constrained nature of the per pixel alpha blending equation. In constant color matting, research identifies and replaces a background that is a single color, known as the chroma key color. Unfortunately, the algorithms force a controlled physical environment and favor constant, uniform lighting. …
Real-Time Monocular Vision-Based Tracking For Interactive Augmented Reality, Lisa Spencer
Real-Time Monocular Vision-Based Tracking For Interactive Augmented Reality, Lisa Spencer
Electronic Theses and Dissertations
The need for real-time video analysis is rapidly increasing in today's world. The decreasing cost of powerful processors and the proliferation of affordable cameras, combined with needs for security, methods for searching the growing collection of video data, and an appetite for high-tech entertainment, have produced an environment where video processing is utilized for a wide variety of applications. Tracking is an element in many of these applications, for purposes like detecting anomalous behavior, classifying video clips, and measuring athletic performance. In this dissertation we focus on augmented reality, but the methods and conclusions are applicable to a wide variety …
Dynamic Shared State Maintenance In Distributed Virtual Environments, Felix George Hamza-Lup
Dynamic Shared State Maintenance In Distributed Virtual Environments, Felix George Hamza-Lup
Electronic Theses and Dissertations
Advances in computer networks and rendering systems facilitate the creation of distributed collaborative environments in which the distribution of information at remote locations allows efficient communication. Particularly challenging are distributed interactive Virtual Environments (VE) that allow knowledge sharing through 3D information. In a distributed interactive VE the dynamic shared state represents the changing information that multiple machines must maintain about the shared virtual components. One of the challenges in such environments is maintaining a consistent view of the dynamic shared state in the presence of inevitable network latency and jitter. A consistent view of the shared scene will significantly increase …