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Physical Sciences and Mathematics Commons™
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Full-Text Articles in Physical Sciences and Mathematics
Integrating Data Science Ethics Into An Undergraduate Major, Benjamin Baumer, Randi L. Garcia, Albert Y. Kim, Katherine M. Kinnaird, Miles Q. Ott
Integrating Data Science Ethics Into An Undergraduate Major, Benjamin Baumer, Randi L. Garcia, Albert Y. Kim, Katherine M. Kinnaird, Miles Q. Ott
Statistical and Data Sciences: Faculty Publications
We present a programmatic approach to incorporating ethics into an undergraduate major in statistical and data sciences. We discuss departmental-level initiatives designed to meet the National Academy of Sciences recommendation for weaving ethics into the curriculum from top-to-bottom as our majors progress from our introductory courses to our senior capstone course, as well as from side-to-side through co-curricular programming. We also provide six examples of data science ethics modules used in five different courses at our liberal arts college, each focusing on a different ethical consideration. The modules are designed to be portable such that they can be flexibly incorporated …
Tangible Interaction And Learning: The Case For A Hybrid Approach, Michael S. Horn, R. Jordan Crouser, Marina U. Bers
Tangible Interaction And Learning: The Case For A Hybrid Approach, Michael S. Horn, R. Jordan Crouser, Marina U. Bers
Computer Science: Faculty Publications
Research involving tangible interaction and children has often focused on how tangibles might sup- port or improve learning compared to more traditional methods. In this paper, we review three of our research studies involving tangible computer programming that have addressed this question in a variety of learning environments with a diverse population of children. Through these studies, we identify situations in which tangible interaction seems to offer advantages for learning; how- ever, we have also identify situations in which tangible interaction proves less useful and an alternative interaction style provides a more appropriate medium for learning. Thus, we advocate for …
Comparing The Use Of Tangible And Graphical Programming Languages For Informal Science Education, Michael S. Horn, Erin T. Solovey, R. Jordan Crouser, Robert J.K. Jacob
Comparing The Use Of Tangible And Graphical Programming Languages For Informal Science Education, Michael S. Horn, Erin T. Solovey, R. Jordan Crouser, Robert J.K. Jacob
Computer Science: Faculty Publications
Much of the work done in the field of tangible interaction has focused on creating tools for learning; however, in many cases, little evidence has been provided that tangible interfaces offer educational benefits compared to more conventional interaction techniques. In this paper, we present a study comparing the use of a tangible and a graphical interface as part of an interactive computer programming and robotics exhibit that we designed for the Boston Museum of Science. In this study, we have collected observations of 260 museum visitors and conducted interviews with 13 family groups. Our results show that visitors found the …