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Physical Sciences and Mathematics Commons

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Computer Sciences

East Tennessee State University

Theses/Dissertations

2010

AI

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Full-Text Articles in Physical Sciences and Mathematics

Using Ant Colonization Optimization To Control Difficulty In Video Game Ai., Joshua Courtney May 2010

Using Ant Colonization Optimization To Control Difficulty In Video Game Ai., Joshua Courtney

Undergraduate Honors Theses

Ant colony optimization (ACO) is an algorithm which simulates ant foraging behavior. When ants search for food they leave pheromone trails to tell other ants which paths to take to find food. ACO has been adapted to many different problems in computer science: mainly variations on shortest path algorithms for graphs and networks.

ACO can be adapted to work as a form of communication between separate agents in a video game AI. By controlling the effectiveness of this communication, the difficulty of the game should be able to be controlled. Experimentation has shown that ACO works effectively as a form …