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Computer Sciences

Brigham Young University

Simulation

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Full-Text Articles in Physical Sciences and Mathematics

Evaluating An Educational Cybersecurity Playable Case Study, Tanner West Johnson Dec 2018

Evaluating An Educational Cybersecurity Playable Case Study, Tanner West Johnson

Theses and Dissertations

The realities of cyberattacks have become more and more prevalent in the world today. Due to the growing number of these attacks, the need for highly trained individuals has also increased. Because of a shortage of qualified candidates for these positions, there is an increasing need for cybersecurity education within high schools and universities. In this thesis, I discuss the development and evaluation of Cybermatics, an educational simulation, or playable case study, designed to help students learn and develop skills within the cybersecurity discipline.

This playable case study was designed to allow students to gain an understanding of the field …


A Coverage Metric To Aid In Testing Multi-Agent Systems, Jane Ostergar Linn Dec 2017

A Coverage Metric To Aid In Testing Multi-Agent Systems, Jane Ostergar Linn

Theses and Dissertations

Models are frequently used to represent complex systems in order to test the systems before they are deployed. Some of the most complicated models are those that represent multi-agent systems (MAS), where there are multiple decision makers. Brahms is an agent-oriented language that models MAS. Three major qualities affect the behavior of these MAS models: workframes that change the state of the system, communication activities that coordinate information between agents, and the schedule of workframes. The primary method to test these models that exists is repeated simulation. Simulation is useful insofar as interesting test cases are used that enable the …


The Pseudo-Rigid-Body Model For Fast, Accurate, Non-Linear Elasticity, Anthony R. Hall Nov 2013

The Pseudo-Rigid-Body Model For Fast, Accurate, Non-Linear Elasticity, Anthony R. Hall

Theses and Dissertations

We introduce to computer graphics the Pseudo-Rigid-Body Mechanism (PRBM) and the chain algorithm from mechanical engineering, with a unified tutorial from disparate source materials. The PRBM has been used successfully to simplify the simulation of non-linearly elastic beams, using deflections of an analogous spring and rigid-body linkage. It offers computational efficiency as well as an automatic parameterization in terms of physically measurable, intuitive inputs which fit naturally into existing animation work flows for character articulation. The chain algorithm is a technique for simulating the deflection of complicated elastic bodies in terms of straight elastic elements, which has recently been extended …


Optimized Simulation Of Granular Materials, Seth R. Holladay Feb 2013

Optimized Simulation Of Granular Materials, Seth R. Holladay

Theses and Dissertations

Visual effects for film and animation often require simulated granular materials, such as sand, wheat, or dirt, to meet a director's needs. Simulating granular materials can be time consuming, in both computation and labor, as these particulate materials have complex behavior and an enormous amount of small-scale detail. Furthermore, a single cubic meter of granular material, where each grain is a cubic millimeter, would contain a billion granules, and simulating all such interacting granules would take an impractical amount of time for productions. This calls for a simplified model for granular materials that retains high surface detail and granular behavior …


Performance Evaluation Of Optimal Rate Allocation Models For Wireless Networks, Ryan Michael Padilla Apr 2012

Performance Evaluation Of Optimal Rate Allocation Models For Wireless Networks, Ryan Michael Padilla

Theses and Dissertations

Convex programming is used in wireless networks to optimize the sending or receiving rates of links or flows in a network. This kind of optimization problem is formulated into a rate allocation problem, where each node in the network will distributively solve the convex problem and all links or flows will converge to their optimal rate. The objective function and constraints of these problems are represented in a simplified model of contention, interference, and sending or receiving rates. The Partial Interference model is an optimal rate allocation model for use in wireless mesh networks that has been shown to be …


Using Agent-Based Models To Understand Multi-Operator Supervisory Control, Yisong Guo Mar 2012

Using Agent-Based Models To Understand Multi-Operator Supervisory Control, Yisong Guo

Theses and Dissertations

As technology advances, many practical applications require human-controlled robots. For such applications, it is useful to determine the optimal number of robots an operator should control to maximize human efficiency given different situations. One way to achieve this is through computer simulations of team performance. In order to factor in various parameters that may affect team performance, an agent-based model will be used. Agent-based modeling is a computational method that enables a researcher to create, analyze, and experiment with models composed of agents that interact within an environment [12]. We construct an agent-based model of humans interacting with robots, and …


Simulation And Visualization Of Environments With Multidimensional Time, Luther A. Tychonievich Jan 2008

Simulation And Visualization Of Environments With Multidimensional Time, Luther A. Tychonievich

Theses and Dissertations

This work introduces the notion of computational hypertime, or the simulation and visualization of hypothetical environments possessing multidimensional time. An overview of hypertime is provided,including an intuitive visualization paradigm and a discussion of the failure of common simulation techniques when extended to include multidimensional time. A condition for differential equations describing hypertime motion to be amenable to standard time-iterative simulation techniques is provided,but is not satisfied by any known model of physics. An alternate simulation algorithm involving iterative refinement of entire equations of motion is presented,with an example implementation to solve elastic collisions in hypertime. An artificial intelligence algorithm for …


A Selective Approach To Bandwidth Overbooking, Feng Huang Mar 2006

A Selective Approach To Bandwidth Overbooking, Feng Huang

Theses and Dissertations

Overbooking is a technique used by network providers to increase bandwidth utilization. If the overbooking factor is chosen appropriately, additional virtual circuits can be admitted without degrading quality of service for existing customers. Most existing implementations use a single factor to accept a linear fraction of traffic requests. High values of this factor may cause the degradation of quality of service whereas low overbooking factors will result in underutilization of bandwidth. Network providers often select overbooking factors based only on aggregate average virtual circuit utilization. This paper proposes a selective overbooking scheme based on trunk size and usage profile. Experiments …