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Physical Sciences and Mathematics Commons

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Full-Text Articles in Physical Sciences and Mathematics

Graph-Based Learning, Jason Gronn Apr 2024

Graph-Based Learning, Jason Gronn

Honors Projects

An educational approach to teaching students based on prerequisite knowledge they may or may not have is presented. This approach represents educational content in the form of a graph, where edges link each topic to the prerequisites of that topic. A proof-of-concept website is created based on this approach, where qualitative results are observed and a number of conclusions are drawn. Some of the findings are that, while it can prevent users from being confused by lacked prior knowledge, the users may instead be confused by the presentation of the graph structure. The work finds that the approach is workable, …


Computer Simulation Of The Light Absorption Band Of The Jumping Spider Isorhodopsin, Noah Zoldak Dec 2022

Computer Simulation Of The Light Absorption Band Of The Jumping Spider Isorhodopsin, Noah Zoldak

Honors Projects

In order to simulate the photoisomerization of the 9-cis Jumping Spider Isorhodopsin (JSiR-1) it is necessary to first simulate its light-absorption band. Here we report on the absorption band simulated using protein models constructed using the advanced Automatic Rhodopsin Modeling (a-ARM) program. A population of S0 models was created and the corresponding S0 to S1 transitions were determined for each member of the resulting population. The calculation resulted in a Gaussian plot showing that the wavelength of the absorption maximum of 560 nm (a violet color) that is consistent, but red-shifted, with respect the experimentally observed value.


Behaviors For Which Deinonychosaurs Used Their Feet, Alexander King Dec 2022

Behaviors For Which Deinonychosaurs Used Their Feet, Alexander King

Honors Projects

This paper seeks to show for what purpose deinonychosaurs used their feet. Fowler et al., (2011) showed that D. antirrhopus’s feet were closest in function to accipitrids, as they found it was more built for grasping prey than running.

I answered this question by using 2D images of the feet of three modern birds (Buteo jamaicensis, Phasianus colchicus, and Gallus gallus domesticus), one eudromaeosaur (Deinonychus antirrhopus), and one troodontid (Borogovia gracilicrus). I used ImageJ to apply 73 landmarks to each foot, capturing the variation between species in the metatarsals and pedal phalanges. These data were then uploaded to the software …


Space Science And Social Media: Automating Science Communication On Twitter, Maia Williams Aug 2021

Space Science And Social Media: Automating Science Communication On Twitter, Maia Williams

Honors Projects

This project analyzes how social media is used to engage general audiences in astronomy and space science, as well as ways to improve engagement through automation. Tweets from five space science organizations were sampled. The engagement rate for each tweet was calculated from the number of interactions it received. Accounts that tweet more per day had more followers, and accounts with more followers received more interactions. This project also investigated how to build a Twitter bot to automate science communication. Using NASA Application Programming Interfaces, a Twitter bot was written in Python to tweet images taken by the NASA Mars …


Can Parallel Gravitational Search Algorithm Effectively Choose Parameters For Photovoltaic Cell Current Voltage Characteristics?, Alan Kirkpatrick May 2021

Can Parallel Gravitational Search Algorithm Effectively Choose Parameters For Photovoltaic Cell Current Voltage Characteristics?, Alan Kirkpatrick

Honors Projects

This study asks the question “Can parallel Gravitational Search Algorithm (GSA) effectively choose parameters for photovoltaic cell current voltage characteristics?” These parameters will be plugged into the Single Diode Model to create the IV curve. It will also investigate Particle Swarm Optimization (PSO) and a population based random search (PBRS) to see if GSA performs the search better and or more quickly than alternative algorithms


Code4her Spring 2019, Aidan White May 2019

Code4her Spring 2019, Aidan White

Honors Projects

CODE4her is a mentorship program for girls in grades 5-8. Participants are paired with a BGSU student who acts as their mentor for the duration of the session. The goal of the organization is to give the girls a welcoming environment where the participants are able to learn about computer science.


Code4her Spring 2018, Rebeccah Knoop Apr 2018

Code4her Spring 2018, Rebeccah Knoop

Honors Projects

CODE4her is a mentorship program with a goal of sparking interest in computer science organized by the BGSU Women in Computing (BGWIC) student organization. Participation is open to middle school girls (grades 5-8), and participants are paired with BGWIC members who serve as mentors.


Budgeting In Student Life: An Educational Website, Heather Grunden Apr 2018

Budgeting In Student Life: An Educational Website, Heather Grunden

Honors Projects

An applied honors project in the form of a website prototype. The purpose of this website is to introduce college students to the concept of budgeting and to teach them the core steps of creating their own budget, since many existing budgeting applications are pay-to-use, and the free options tend to have little to no instruction.


Statistical Analysis Of Momentum In Basketball, Mackenzi Stump Dec 2017

Statistical Analysis Of Momentum In Basketball, Mackenzi Stump

Honors Projects

The “hot hand” in sports has been debated for as long as sports have been around. The debate involves whether streaks and slumps in sports are true phenomena or just simply perceptions in the mind of the human viewer. This statistical analysis of momentum in basketball analyzes the distribution of time between scoring events for the BGSU Women’s Basketball team from 2011-2017. We discuss how the distribution of time between scoring events changes with normal game factors such as location of the game, game outcome, and several other factors. If scoring events during a game were always randomly distributed, or …


Bgsu Minecraft Initiative Website, Jacob Gusching Dec 2016

Bgsu Minecraft Initiative Website, Jacob Gusching

Honors Projects

A website for the BGSU Minecraft Initiative, a program that uses Minecraft as an educational tool to engage younger students to learn. This website is a communication tool to showcase the work of BGSU students and to spread the knowledge and lesson to plans to interested parties.


Can They Use It? Studying The Usability Of The Canvas Learning Management System At Bowling Green State University, James Faisant Dec 2016

Can They Use It? Studying The Usability Of The Canvas Learning Management System At Bowling Green State University, James Faisant

Honors Projects

Students’ use of the Canvas learning management system (LMS) as implemented by Bowling Green State University (BGSU) is a substantial part of their learning experience. A well designed and easy to use LMS not only allows students to be more efficient, it allows students to engage effectively with their coursework. Students’ ability to effectively use the LMS is examined to understand whether the system is usable, and if not, what changes should be made. Research included two distinct elements. First, students were asked to complete nine tasks identified as common tasks within Canvas, while being timed. Additionally, students responded to …


Prelude - An Augmented Reality Ios Application For Music Education, Kristen Brown Jan 2014

Prelude - An Augmented Reality Ios Application For Music Education, Kristen Brown

Honors Projects

Augmented reality (AR) is a technology which serves to enhance the real world environment through the addition of relevant digital content, and has many potential applications within a variety of different fields, including, but not limited to, fields such as marketing, entertainment, medicine, and education. The purpose of this project is to develop an iOS augmented reality application for music educators that will serve as a tool in teaching students to recognize specific music notes and symbols.