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Full-Text Articles in Physical Sciences and Mathematics
Multi-Objective Optimization Of Dead-Reckoning Error Thresholds For Virtual Environments, Jeremy R. Millar, Douglas D. Hodson, Gary B. Lamont, Gilbert L. Peterson
Multi-Objective Optimization Of Dead-Reckoning Error Thresholds For Virtual Environments, Jeremy R. Millar, Douglas D. Hodson, Gary B. Lamont, Gilbert L. Peterson
Faculty Publications
Design trade-offs between state consistency and system response time are commonplace in virtual environments. Systems typically rely on predictive consistency algorithms such as dead-reckoning to control consistency and response time. Dead-reckoning error threshold selection determines the consistency/response time trade-off. We extend this trade-off space to explicitly account for the concept of system fairness. We derive a multi-objective optimization problem and apply multi-objective evolutionary algorithms to solve for Pareto optimal error thresholds. Abstract ©2014 IEEE.