Open Access. Powered by Scholars. Published by Universities.®

Physical Sciences and Mathematics Commons

Open Access. Powered by Scholars. Published by Universities.®

Computer Sciences

PDF

Master's Projects

Reinforcement learning

Publication Year

Articles 1 - 4 of 4

Full-Text Articles in Physical Sciences and Mathematics

Navigating Classic Atari Games With Deep Learning, Ayan Abhiranya Singh Jan 2023

Navigating Classic Atari Games With Deep Learning, Ayan Abhiranya Singh

Master's Projects

Games for the Atari 2600 console provide great environments for testing reinforcement learning algorithms. In reinforcement learning algorithms, an agent typically learns about its environment via the delivery of periodic rewards. Deep Q-Learning, a variant of Q-Learning, utilizes neural networks which train a Q-function to predict the highest future reward given an input state and action. Deep Q-learning has shown great results in training agents to play Atari 2600 games like Space Invaders and Breakout. However, Deep Q-Learning has historically struggled with learning how to play games with greater emphasis on exploration and delayed rewards, like Ms. PacMan. In this …


Multi-Step Prediction Using Tree Generation For Reinforcement Learning, Kevin Prakash Jan 2022

Multi-Step Prediction Using Tree Generation For Reinforcement Learning, Kevin Prakash

Master's Projects

The goal of reinforcement learning is to learn a policy that maximizes a reward function. In some environments with complete information, search algorithms are highly useful in simulating action sequences in a game tree. However, in many practical environments, such effective search strategies are not applicable since their state transition information may not be available. This paper proposes a novel method to approximate a game tree that enables reinforcement learning to use search strategies even in incomplete information environments. With an approximated game tree, the agent predicts all possible states multiple steps into the future and evaluates the states to …


Cloud Provisioning And Management With Deep Reinforcement Learning, Alexandru Tol Jan 2022

Cloud Provisioning And Management With Deep Reinforcement Learning, Alexandru Tol

Master's Projects

The first web applications appeared in the early nineteen nineties. These applica- tions were entirely hosted in house by companies that developed them. In the mid 2000s the concept of a digital cloud was introduced by the then CEO of google Eric Schmidt. Now in the current day most companies will at least partially host their applications on proprietary servers hosted at data-centers or commercial clouds like Amazon Web Services (AWS) or Heroku.

This arrangement seems like a straight forward win-win for both parties, the customer gets rid of the hassle of maintaining a live server for their applications and …


Generic Online Learning For Partial Visible & Dynamic Environment With Delayed Feedback, Behrooz Shahriari May 2017

Generic Online Learning For Partial Visible & Dynamic Environment With Delayed Feedback, Behrooz Shahriari

Master's Projects

Reinforcement learning (RL) has been applied to robotics and many other domains which a system must learn in real-time and interact with a dynamic environment. In most studies the state- action space that is the key part of RL is predefined. Integration of RL with deep learning method has however taken a tremendous leap forward to solve novel challenging problems such as mastering a board game of Go. The surrounding environment to the agent may not be fully visible, the environment can change over time, and the feedbacks that agent receives for its actions can have a fluctuating delay. In …