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Articles 1 - 7 of 7
Full-Text Articles in Physical Sciences and Mathematics
Neural Decomposition Of Time-Series Data For Effective Generalization, Luke Godfrey
Neural Decomposition Of Time-Series Data For Effective Generalization, Luke Godfrey
Graduate Theses and Dissertations
We present a neural network technique for the analysis and extrapolation of time-series data called Neural Decomposition (ND). Units with a sinusoidal activation function are used to perform a Fourier-like decomposition of training samples into a sum of sinusoids, augmented by units with nonperiodic activation functions to capture linear trends and other nonperiodic components. We show how careful weight initialization can be combined with regularization to form a simple model that generalizes well. Our method generalizes effectively on the Mackey-Glass series, a dataset of unemployment rates as reported by the U.S. Department of Labor Statistics, a time-series of monthly international …
Evaluating The Intrinsic Similarity Between Neural Networks, Stephen Charles Ashmore
Evaluating The Intrinsic Similarity Between Neural Networks, Stephen Charles Ashmore
Graduate Theses and Dissertations
We present Forward Bipartite Alignment (FBA), a method that aligns the topological structures of two neural networks. Neural networks are considered to be a black box, because neural networks contain complex model surface determined by their weights that combine attributes non-linearly. Two networks that make similar predictions on training data may still generalize differently. FBA enables a diversity of applications, including visualization and canonicalization of neural networks, ensembles, and cross-over between unrelated neural networks in evolutionary optimization. We describe the FBA algorithm, and describe implementations for three applications: genetic algorithms, visualization, and ensembles. We demonstrate FBA's usefulness by comparing a …
Automatic User Profile Construction For A Personalized News Recommender System Using Twitter, Shiva Theja Reddy Gopidi
Automatic User Profile Construction For A Personalized News Recommender System Using Twitter, Shiva Theja Reddy Gopidi
Graduate Theses and Dissertations
Modern society has now grown accustomed to reading online or digital news. However, the huge corpus of information available online poses a challenge to users when trying to find relevant articles. A hybrid system “Personalized News Recommender Using Twitter’ has been developed to recommend articles to a user based on the popularity of the articles and also the profile of the user. The hybrid system is a fusion of a collaborative recommender system developed using tweets from the “Twitter” public timeline and a content recommender system based the user’s past interests summarized in their conceptual user profile. In previous work, …
Simulation In Algorithmic Self-Assembly, Jacob Hendricks
Simulation In Algorithmic Self-Assembly, Jacob Hendricks
Graduate Theses and Dissertations
Winfree introduced a model of self-assembling systems called the abstract Tile Assembly Model (aTAM) where square tiles with glues on their edges attach spontaneously via matching glues to form complex structures. A generalization of the aTAM called the 2HAM (two-handed aTAM) not only allows for single tiles to bind, but also for "supertile" assemblies consisting of any number of tiles to attach. We consider a variety of models based on either the aTAM or the 2HAM. The underlying commonality of the work presented here is simulation. We introduce the polyTAM, where a tile system consists of a collection of polyomino …
Enabling Runtime Self-Coordination Of Reconfigurable Embedded Smart Cameras In Distributed Networks, Franck Ulrich Yonga Yonga
Enabling Runtime Self-Coordination Of Reconfigurable Embedded Smart Cameras In Distributed Networks, Franck Ulrich Yonga Yonga
Graduate Theses and Dissertations
Smart camera networks are real-time distributed embedded systems able to perform computer vision using multiple cameras. This new approach is a confluence of four major disciplines (computer vision, image sensors, embedded computing and sensor networks) and has been subject of intensive work in the past decades. The recent advances in computer vision and network communication, and the rapid growing in the field of high-performance computing, especially using reconfigurable devices, have enabled the design of more robust smart camera systems. Despite these advancements, the effectiveness of current networked vision systems (compared to their operating costs) is still disappointing; the main reason …
Design And Verification Environment For High-Performance Video-Based Embedded Systems, Michael Mefenza Nentedem
Design And Verification Environment For High-Performance Video-Based Embedded Systems, Michael Mefenza Nentedem
Graduate Theses and Dissertations
In this dissertation, a method and a tool to enable design and verification of computation demanding embedded vision-based systems is presented. Starting with an executable specification in OpenCV, we provide subsequent refinements and verification down to a system-on-chip prototype into an FPGA-Based smart camera. At each level of abstraction, properties of image processing applications are used along with structure composition to provide a generic architecture that can be automatically verified and mapped to the lower abstraction level. The result is a framework that encapsulates the computer vision library OpenCV at the highest level, integrates Accelera's System-C/TLM with UVM and QEMU-OS …
Interpretation At The Controller's Edge: The Role Of Graphical User Interfaces In Virtual Archaeology, Tyler Duane Johnson
Interpretation At The Controller's Edge: The Role Of Graphical User Interfaces In Virtual Archaeology, Tyler Duane Johnson
Graduate Theses and Dissertations
The important role of graphical user interfaces (GUIs) as a medium of interaction with technology is well established in the world of media design, but has not received significant attention in the field of virtual archaeology. GUIs provide interactive capabilities and contextual information for 3D content such as structure-from-motion (SFM) models, and can represent the difference between "raw data" and thoughtful, skilled scholarly publications. This project explores the implications of a GUI created with the game engine Unity 3D (Unity) for a series of SFM models recorded at a structure known as the Area B House at the ancient central …