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Articles 1 - 5 of 5
Full-Text Articles in Physical Sciences and Mathematics
Balancing Data- Vs. Art-Driven Decisions In Video Game Design, Jaden D. Goter
Balancing Data- Vs. Art-Driven Decisions In Video Game Design, Jaden D. Goter
Honors Theses
Video games, like software, need to be designed. Video game development studios tend to use data-driven or art-driven decision-making to design their games. Data-driven decision-making is where active and passive data is collected in order to make informed decisions about the design of a game. Art-driven decision-making is when designers use their artistic intuition to design games, potentially ignoring player data. This paper elaborates on the advantages and disadvantages of both approaches and provides case studies of games designed under both approaches. Based on these studies, for a game to be successful, a combined approach of data- and art-driven decision-making …
Advanced Technologies In Music Production And Collaboration, David Besonen
Advanced Technologies In Music Production And Collaboration, David Besonen
Honors Theses
My Honors Senior Creative Project was to compose and produce a short album of original music alongside talented musicians here at the University of Nebraska-Lincoln (UNL) as well as around the world.
Mass Incarceration In Nebraska: Data And Historical Analysis Of Inmates From 1980-2020, Anna Krause
Mass Incarceration In Nebraska: Data And Historical Analysis Of Inmates From 1980-2020, Anna Krause
Honors Theses
This study examines Nebraska Department of Corrections inmate data from 1980-2020, looking specifically at inmate demographics and offense trends. State-of-the-art data analysis is conducted to collect, modify, and visualize the data sources. Inmates are organized by each decade they were incarcerated within. The current active prison population is also examined in their own research group. The demographic and offense trends are compared with previous local and national research. Historical context is given for evolving trends in offenses. Solutions for Nebraska prison overcrowding are presented from various interest groups. This study aims to enlighten all interested Nebraskans on who inhabits their …
Adventuring In The Winds: An Exploration Of Water Accessibility, Keystone Species, Environmental Justice, And Forest Fires In The Wind River Range, Rhianna Giron
Honors Theses
This thesis is a braided narrative that incorporates personal experience, ecological research, and poetry to explain some of the impacts of human interaction in wild spaces and of climate change. The specific areas of study in this essay are the Wind River Range, Wyoming and Nebraska. The purpose of this paper is to discuss topics related to water availability and quality, forest fires, keystone species, and social injustices related to people and environments in the Wind River Range. It is important to learn about other places than the ones we are already familiar with as it helps to instill a …
Engagement And Computational Thinking Through Creative Coding, Dana Hoppe
Engagement And Computational Thinking Through Creative Coding, Dana Hoppe
Honors Theses
Rising enrollments in Computer Science pose an opportunity to engage students from diverse backgrounds and interests; and a challenge to deliver on positive learning outcomes. While student engagement is the driving factor for increased learning performance and retention, it has been declining to new lows for Computer Science students in recent years. In order to further explore the potential of contextualized computing as a tool for increasing engagement in computing and developing Computational Thinking aptitude in students, we have developed an introductory computing course contextualized with Art and Design with modules centered around guiding pedagogical principles and aimed at middle …