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Full-Text Articles in Physical Sciences and Mathematics

Exploring The Impact Of Gender Bias Mitigation Approaches On A Downstream Classification Task, Nasim Sobhani, Sarah Jane Delany Oct 2022

Exploring The Impact Of Gender Bias Mitigation Approaches On A Downstream Classification Task, Nasim Sobhani, Sarah Jane Delany

Conference Papers

Natural language models and systems have been shown to reflect gender bias existing in training data. This bias can impact on the downstream task that machine learning models, built on this training data, are to accomplish. A variety of techniques have been proposed to mitigate gender bias in training data. In this paper we compare different gender bias mitigation approaches on a classification task. We consider mitigation techniques that manipulate the training data itself, including data scrubbing, gender swapping and counterfactual data augmentation approaches. We also look at using de-biased word embeddings in the representation of the training data. We …


Minding The Gap: Computing Ethics And The Political Economy Of Big Tech, Ioannis Stavrakakis, Damian Gordon, Paul John Gibson, Dympna O'Sullivan, Anna Becevel Sep 2022

Minding The Gap: Computing Ethics And The Political Economy Of Big Tech, Ioannis Stavrakakis, Damian Gordon, Paul John Gibson, Dympna O'Sullivan, Anna Becevel

Articles

In 1988 Michael Mahoney wrote that “[w]hat is truly revolutionary about the computer will become clear only when computing acquires a proper history, one that ties it to other technologies and thus uncovers the precedents that make its innovations significant” (Mahoney, 1988). Today, over thirty years after this quote was written, we are living right in the middle of the information age and computing technology is constantly transforming modern living in revolutionary ways and in such a high degree that is giving rise to many ethical considerations, dilemmas, and social disruption. To explore the myriad of issues associated with the …


“Be A Pattern For The World”: The Development Of A Dark Patterns Detection Tool To Prevent Online User Loss, Jordan Donnelly, Alan Downley, Yunpeng Liu, Yufei Su, Quanwei Sun, Lan Zeng, Andrea Curley, Damian Gordon, Paul Kelly, Dympna O'Sullivan, Anna Becevel Sep 2022

“Be A Pattern For The World”: The Development Of A Dark Patterns Detection Tool To Prevent Online User Loss, Jordan Donnelly, Alan Downley, Yunpeng Liu, Yufei Su, Quanwei Sun, Lan Zeng, Andrea Curley, Damian Gordon, Paul Kelly, Dympna O'Sullivan, Anna Becevel

Articles

Dark Patterns are designed to trick users into sharing more information or spending more money than they had intended to do, by configuring online interactions to confuse or add pressure to the users. They are highly varied in their form, and are therefore difficult to classify and detect. Therefore, this research is designed to develop a framework for the automated detection of potential instances of web-based dark patterns, and from there to develop a software tool that will provide a highly useful defensive tool that helps detect and highlight these patterns.


Technical Debt Is An Ethical Issue, Paul John Gibson, Yannis Stavrakakis, Massamaesso Narouwa, Damian Gordon, Dympna O'Sullivan, Jonathan Turner, Michael Collins Sep 2022

Technical Debt Is An Ethical Issue, Paul John Gibson, Yannis Stavrakakis, Massamaesso Narouwa, Damian Gordon, Dympna O'Sullivan, Jonathan Turner, Michael Collins

Conference Papers

We introduce the problem of technical debt, with particular focus on critical infrastructure, and put forward our view that this is a digital ethics issue. We propose that the software engineering process must adapt its current notion of technical debt – focusing on technical costs – to include the potential cost to society if the technical debt is not addressed, and the cost of analysing, modelling and understanding this ethical debt. Finally, we provide an overview of the development of educational material – based on a collection of technical debt case studies - in order to teach about technical debt …


The Meaning Of Dark, Light And Shadows: Inferences In Art, Materiality And Cultural Practices, Frank Prendergast Jan 2022

The Meaning Of Dark, Light And Shadows: Inferences In Art, Materiality And Cultural Practices, Frank Prendergast

Book/Book Chapter

Our visual awareness relies on light acting on the eye to perceive materiality and colour. Medieval thought wrestled to articulate and comprehend its nature. The notebooks of Leonardo Da Vinci, for example, included his descriptions to define light and make comparisons so as to differentiate between light and shadow. His focus was on the illumination of surfaces from the perspective of a painter, seeing shadows as ‘the diminution of light by the intervention of an opaque body’ and ‘the counterpart of luminous rays’. In his mind, a shadow ‘stood between light and darkness’, with darkness being ‘the absence of light’. …


"What's In A Name?”: The Use Of Instructional Design In Overcoming Terminology Barriers Associated With Dark Patterns, Andrea Curley, Damian Gordon, Dympna O'Sullivan Jan 2022

"What's In A Name?”: The Use Of Instructional Design In Overcoming Terminology Barriers Associated With Dark Patterns, Andrea Curley, Damian Gordon, Dympna O'Sullivan

Conference Papers

Many users experience a phenomena when they are shopping on-line where they feel they are being pressured to either spend more money than they had intended, or to share more personal data than they wanted. In academic circles we use the term “Dark Patterns” to describe these deceptive practices, and categorize them as being within the discipline of User Experience (Narayanan, 2020). As academics it is important to name phenomena, and to categorize them, so that we can discuss and analyze these issues. However, this particular topic is one that all users should be made aware of when interacting online, …


The Design Of A Framework For The Detection Of Web-Based Dark Patterns, Andrea Curley, Dympna O'Sullivan, Damian Gordon, Brendan Tierney, Ioannis Stavrakakis Jul 2021

The Design Of A Framework For The Detection Of Web-Based Dark Patterns, Andrea Curley, Dympna O'Sullivan, Damian Gordon, Brendan Tierney, Ioannis Stavrakakis

Conference Papers

In the theories of User Interfaces (UI) and User Experience (UX), the goal is generally to help understand the needs of users and how software can be best configured to optimize how the users can interact with it by removing any unnecessary barriers. However, some systems are designed to make people unwillingly agree to share more data than they intend to, or to spend more money than they plan to, using deception or other psychological nudges. User Interface experts have categorized a number of these tricks that are commonly used and have called them Dark Patterns. Dark Patterns are varied …


The 12th Annual Graduate Research Symposium 2021 Poster Tu Dublin: How To Recruit And Retain Women In Computer Science, Alina Berry, Susan Mckeever, Brenda Murphy, Sarah Jane Delany Jan 2021

The 12th Annual Graduate Research Symposium 2021 Poster Tu Dublin: How To Recruit And Retain Women In Computer Science, Alina Berry, Susan Mckeever, Brenda Murphy, Sarah Jane Delany

Other resources

While in recent decades a number of efforts have been coordinated to address the issue of gender imbalance in STEM (science, technology, engineering and mathematics) disciplines, the problem still persists. Many authors speak of the ‘leaky’ pipeline metaphor that describes the loss of women in STEM areas before reaching senior roles. Research shows that women who leave are unlikely to return. The issue is particularly severe in the area of computer science, where women represent less than 20% of the labour force across the EU.

This poster introduces a summary of findings from the literature on how to effectively recruit …


You Can't Lose A Game If You Don't Play The Game: Exploring The Ethics Of Gamification In Education, Dympna O'Sullivan, Ioannis Stavrakakis, Damian Gordon, Andrea Curley, Brendan Tierney, Emma Murphy, Michael Collins, Anna Becevel Jan 2021

You Can't Lose A Game If You Don't Play The Game: Exploring The Ethics Of Gamification In Education, Dympna O'Sullivan, Ioannis Stavrakakis, Damian Gordon, Andrea Curley, Brendan Tierney, Emma Murphy, Michael Collins, Anna Becevel

Articles

Gamification has been hailed as a meaningful solution to the perennial challenge of sustaining student attention in class. It uses facets of gameplay in an educational context, including things such as points, leaderboards and badges. These are clearly efforts to make the student experience more entertaining and engaging, but nonetheless, they are also clearly digital nudges and attempts to change the students’ behaviours and attitudes to a specific set of concepts, and in which case they must, and should, be subject to the same ethical scrutiny as any other form of persuasion technique, as they may be unintentionally eroding the …


Existing Competencies In The Teaching Of Ethics In Computer Science Faculties, Ethics4eu Consortium Jan 2021

Existing Competencies In The Teaching Of Ethics In Computer Science Faculties, Ethics4eu Consortium

Reports

This report is one of the deliverables for the Ethics4EU project. It presents results obtained from a survey conducted in early 2020 that polled faculty from Computer Science and related disciplines on teaching practices in Computer Ethics in Computer Science across Europe. The survey was completed by respondents from 61 universities across 23 European countries. Participants were surveyed on whether or not Computer Ethics is taught to Computer Science students at each institution, the reasons why Computer Ethics is or is not taught, how Computer Ethics is taught (for example, as a standalone course or embedded within other courses), the …


European Values For Ethics In Digital Technology, Ethics4eu Consortium Jan 2021

European Values For Ethics In Digital Technology, Ethics4eu Consortium

Reports

Digital Ethics deals with the impact of digital Information and Communication Technologies (ICT) on our societies and the environment at large. It covers a wide spectrum of societal and ethical impacts including issues such as data governance, privacy and personal data, Artificial Intelligence (AI), algorithmic decision-making and pervasive technologies. Importantly, it is not only about hardware and software, but it also concerns systems, how people and organizations and society and technology interact. In addition, with Digital Ethics comes the added variable of assessing the ethical implications of artefacts which may not yet exist, or artefacts which may have impacts we …


Data: The Good, The Bad And The Ethical, John D. Kelleher, Filipe Cabral Pinto, Luis M. Cortesao Dec 2020

Data: The Good, The Bad And The Ethical, John D. Kelleher, Filipe Cabral Pinto, Luis M. Cortesao

Articles

It is often the case with new technologies that it is very hard to predict their long-term impacts and as a result, although new technology may be beneficial in the short term, it can still cause problems in the longer term. This is what happened with oil by-products in different areas: the use of plastic as a disposable material did not take into account the hundreds of years necessary for its decomposition and its related long-term environmental damage. Data is said to be the new oil. The message to be conveyed is associated with its intrinsic value. But as in …


Homo Ludens Moralis: Designing And Developing A Board Game To Teach Ethics For Ict Education, Damian Gordon, Dympna O'Sullivan, Ioannis Stavrakakis, Andrea Curley Jun 2020

Homo Ludens Moralis: Designing And Developing A Board Game To Teach Ethics For Ict Education, Damian Gordon, Dympna O'Sullivan, Ioannis Stavrakakis, Andrea Curley

Conference papers

The ICT ethical landscape is changing at an astonishing rate, as technologies become more complex, and people choose to interact with them in new and distinct ways, the resultant interactions are more novel and less easy to categorise using traditional ethical frameworks. It is vitally important that the developers of these technologies do not live in an ethical vacuum; that they think about the uses and abuses of their creations, and take some measures to prevent others being harmed by their work.

To equip these developers to rise to this challenge and to create a positive future for the use …


Finding Common Ground For Citizen Empowerment In The Smart City, John D. Kelleher, Aphra Kerr Jan 2020

Finding Common Ground For Citizen Empowerment In The Smart City, John D. Kelleher, Aphra Kerr

Articles

Corporate smart city initiatives are just one example of the contemporary culture of surveillance. They rely on extensive information gathering systems and Big Data analysis to predict citizen behaviour and optimise city services. In this paper we argue that many smart city and social media technologies result in a paradox whereby digital inclusion for the purposes of service provision also results in marginalisation and disempowerment of citizens. Drawing upon insights garnered from a digital inclusion workshop conducted in the Galapagos islands, we propose that critically and creatively unpacking the computational techniques embedded in data services is needed as a first …


Audio Mixing Using Image Neural Style Transfer Networks, Susan Mckeever, Xuehao Liu, Sarah Jane Delany Jan 2019

Audio Mixing Using Image Neural Style Transfer Networks, Susan Mckeever, Xuehao Liu, Sarah Jane Delany

Conference papers

Image style transfer networks are used to blend images, producing images that are a mix of source images. The process is based on controlled extraction of style and content aspects of images, using pre-trained Convolutional Neural Networks (CNNs). Our interest lies in adopting these image style transfer networks for the purpose of transforming sounds. Audio signals can be presented as grey-scale images of audio spectrograms. The purpose of our work is to investigate whether audio spectrogram inputs can be used with image neural transfer networks to produce new sounds. Using musical instrument sounds as source sounds, we apply and compare …


The Use Of Deep Learning Distributed Representations In The Identification Of Abusive Text, Susan Mckeever, Hao Chen, Sarah Jane Delany Jan 2019

The Use Of Deep Learning Distributed Representations In The Identification Of Abusive Text, Susan Mckeever, Hao Chen, Sarah Jane Delany

Conference papers

The selection of optimal feature representations is a critical step in the use of machine learning in text classification. Traditional features (e.g. bag of words and n-grams) have dominated for decades, but in the past five years, the use of learned distributed representations has become increasingly common. In this paper, we summarise and present a categorisation of the stateof-the-art distributed representation techniques, including word and sentence embedding models. We carry out an empirical analysis of the performance of the various feature representations using the scenario of detecting abusive comments. We compare classification accuracies across a range of off-the-shelf embedding models …


On The Exactitude Of Big Data: La Bêtise And Artificial Intelligence, Noel Fitzpatrick, John D. Kelleher Dec 2018

On The Exactitude Of Big Data: La Bêtise And Artificial Intelligence, Noel Fitzpatrick, John D. Kelleher

Articles

This article revisits the question of ‘la bêtise’ or stupidity in the era of Artificial Intelligence driven by Big Data, it extends on the questions posed by Gille Deleuze and more recently by Bernard Stiegler. However, the framework for revisiting the question of la bêtise will be through the lens of contemporary computer science, in particular the development of data science as a mode of analysis, sometimes, misinterpreted as a mode of intelligence. In particular, this article will argue that with the advent of forms of hype (sometimes referred to as the hype cycle) in relation to big data and …


Pathways To The Cosmos:The Alignment Of Megalithic Tombs In Ireland And Atlantic Europe, Frank Prendergast, Gabriel Cooney Jan 2018

Pathways To The Cosmos:The Alignment Of Megalithic Tombs In Ireland And Atlantic Europe, Frank Prendergast, Gabriel Cooney

Articles

Gabriel Cooney and Frank Prendergast present the context of and outline the approach to this one-day conference organised by Archaeology Ireland on behalf of the National Monuments Service at the Department of Culture, Heritage and the Gaeltacht and the Office of Public Works to mark the European Year of Cultural Heritage 2018. The event will take place at Dublin Castle on 15 September 2018.


Presenting A Hybrid Processing Mining Framework For Automated Simulation Model Generation, Susan Mckeever, Mohammad Messabah Jan 2018

Presenting A Hybrid Processing Mining Framework For Automated Simulation Model Generation, Susan Mckeever, Mohammad Messabah

Conference papers

Recent advances in information technology systems have enabled organizations to store tremendous amounts of business process data. Process mining offers a range of algorithms and methods to analyze and extract metadata for these processes. This paper presents a novel approach to the hybridization of process mining techniques with business process modelling and simulation methods. We present a generic automated end-to-end simulation framework that produces unbiased simulation models using system event logs. A conceptual model and various meta-data are derived from the logs and used to generate the simulation model. We demonstrate the efficacy of our framework using a business process …


Fundamentals Of Machine Learning For Neural Machine Translation, John D. Kelleher Oct 2016

Fundamentals Of Machine Learning For Neural Machine Translation, John D. Kelleher

Conference papers

This paper presents a short introduction to neural networks and how they are used for machine translation and concludes with some discussion on the current research challenges being addressed by neural machine translation (NMT) research. The primary goal of this paper is to give a no-tears introduction to NMT to readers that do not have a computer science or mathematical background. The secondary goal is to provide the reader with a deep enough understanding of NMT that they can appreciate the strengths of weaknesses of the technology. The paper starts with a brief introduction to standard feed-forward neural networks (what …


Grange Stone Circle (B):New Thoughts On An Old Monument, Frank Prendergast Jan 2016

Grange Stone Circle (B):New Thoughts On An Old Monument, Frank Prendergast

Book/Book Chapter

No abstract provided.


Techno-Apocalypse: Technology, Religion, And Ideology In Bryan Singer’S H+, Edward Brennan Jan 2016

Techno-Apocalypse: Technology, Religion, And Ideology In Bryan Singer’S H+, Edward Brennan

Books/Book chapters

This essay critically analyses the digital series H+. In the near future, adults who can afford them, have replaced tablets and cell phones with nanotechnology implants. The H+ implant acts as a medical diagnostic and can overlay the user's senses with a computer interface. The apocalypse comes in the form of a computer virus which infects the H+ network and instantly kills one third of humanity. The series represents the anxiety and religiosity that surrounds the possible social consequences of digital technology. It also explores the tensions and intersections between technology and faith. This essay makes the case, however, that …


Frankenfolk: Distinctiveness And Attractiveness Of Voice And Motion, Jan Ondřej, Cathy Ennis, Niamh Merriman, Carol O'Sullivan Jan 2016

Frankenfolk: Distinctiveness And Attractiveness Of Voice And Motion, Jan Ondřej, Cathy Ennis, Niamh Merriman, Carol O'Sullivan

Articles

It is common practice in movies and games to use different actors for the voice and body/face motion of a virtual character. What effect does the combination of these different modalities have on the perception of the viewer? In this article, we conduct a series of experiments to evaluate the distinctiveness and attractiveness of human motions (face and body) and voices. We also create combination characters called FrankenFolks, where we mix and match the voice, body motion, face motion, and avatar of different actors and ask which modality is most dominant when determining distinctiveness and attractiveness or whether the effects …


And Or Not – The System, The Body And Time, Brian Fay Jan 2015

And Or Not – The System, The Body And Time, Brian Fay

Articles

This catalogue text discusses artists and artworks featured in the exhibition BOOLEAN EXPRESSIONS: Contemporary Art and Mathematical Data, presented at The Lewis Glucksman Gallery, University College Cork, Ireland, 23 July – 8 November 2015. For an overview of the exhibition see the link https://vimeo.com/137620854


Visualising Museum Stories, Eoin Kilfeather Jan 2013

Visualising Museum Stories, Eoin Kilfeather

Publications

Storytelling is fundamental to our ability to understand, and find meaning in, the world around us. Stories allow us to organise and share knowledge, and to identify the relationships between objects, events, and experiences. Within museums stories allow visitors to engage with collections and to gain meaningful understanding of museum objects. Stories transform a collection of objects into a meaningful knowledge structure that connects the objects and give them meaning.

This paper describes the Open Source Storyscope system that has been developed by the EU FP7 DECIPHER project. Storyscope's workspace and tools allow museum professionals and visitors to research, develop, …


Web Supported Emplotment: Using Object And Event Descriptions To Facilitate Storytelling Online And In Galleries, Trevor Collins, Paul Mulholland, Annika Wolff Jan 2012

Web Supported Emplotment: Using Object And Event Descriptions To Facilitate Storytelling Online And In Galleries, Trevor Collins, Paul Mulholland, Annika Wolff

Publications

The process of emplotment refers to the selection of significant events in a story and the identification of pertinent relations between them, in order to produce a plot providing an interpretation of those events. We are investigating how models of emplotment can be applied to develop web-based tools for creating and interpreting narratives. In particular, we are focusing on the process undertaken by art gallery professionals to design and present exhibitions. This paper presents a set of plot relations developed in collaboration with museum professionals from two national galleries in Ireland, and shows how theories of narrative and digital cultural …


Storyspace: A Story-Driven Approach For Creating Musuem Narratives, Annika Wolff, Paul Mulholland, Tevor Collins Jan 2012

Storyspace: A Story-Driven Approach For Creating Musuem Narratives, Annika Wolff, Paul Mulholland, Tevor Collins

Publications

In a curated exhibition of a museum or art gallery, a selection of heritage objects and associated information is presented to a visitor for the purpose of telling a story about them. The same underlying story can be presented in a number of different ways. This paper describes techniques for creating multiple alternative narrative structures from a single underlying story, by selecting different organising principles for the events and plot structures of the story. These authorial decisions can produce different dramatic effects. Storyspace is a web interface to an ontology for describing curatorial narratives. We describe how the narrative component …


Curate And Storyspace: An Ontology And Web-Based Environment For Describing Curatorial Narratives, Paul Mulholland, Annika Wolff, Trevolr Collins Jan 2012

Curate And Storyspace: An Ontology And Web-Based Environment For Describing Curatorial Narratives, Paul Mulholland, Annika Wolff, Trevolr Collins

Publications

focus on describing the heritage objects that the museum holds in its collection. These are used to manage and describe individual heritage objects according to properties such as artist, date and preservation requirements. Curatorial narratives, such as physical or online exhibitions tell a story that spans across heritage objects and have a meaning that does not necessarily reside in the individual heritage objects themselves. Here we present curate, an ontology for describing curatorial narratives. This draws on structuralist accounts that distinguish the narrative from the story and plot, and also a detailed analysis of two museum exhibitions and the curatorial …


Climate Change And The Conservation Of Archaeological Sites: A Review Of Impacts Theory, Caithleen Daly Nov 2011

Climate Change And The Conservation Of Archaeological Sites: A Review Of Impacts Theory, Caithleen Daly

Articles

This article identifies the current state of knowledge in the literature regarding the possible impacts of future climatic change on archaeological sites and ensembles. Drawing on the literature review a matrix of potential impacts is collated to provide a simplified overview. This theoretical ‘menu’ is then tested by applying it to a vulnerability assessment of the World Heritage site of Skellig Michael in Ireland. The case study results reveal some knowledge gaps, particularly in regard to the impacts of climate change on buried archaeological remains.


An Event-Based Approach To Describing And Understanding Museum Narratives, Paul Mulholland, Annika Wolff, Trevor Collins, Zdenek Zdrahal Jan 2011

An Event-Based Approach To Describing And Understanding Museum Narratives, Paul Mulholland, Annika Wolff, Trevor Collins, Zdenek Zdrahal

Publications

Current museum metadata tends to be focused around the properties of the heritage object such as the artist, style and date of creation. This form of metadata can index a museum’s collection but cannot express the relations between heritage objects and related concepts found in contemporary museum exhibitions. A modern museum exhibition, rather than providing a taxonomic classification of heritage objects, uses them in the construction of curatorial narratives to be interpreted by an audience. In this paper we outline how curatorial narratives can be represented semantically using our Curate Ontology. The Curate Ontology, informed by a detailed analysis of …