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Full-Text Articles in Medicine and Health Sciences

A Comparison Of Outcomes After 8 And 12 Weeks Of Pulmonary Rehabilitation, Michael Fillyaw, Kim Hasegawa, Mary Anne Riley, Burton D. Tepfer Sep 2005

A Comparison Of Outcomes After 8 And 12 Weeks Of Pulmonary Rehabilitation, Michael Fillyaw, Kim Hasegawa, Mary Anne Riley, Burton D. Tepfer

Physical Therapy Faculty Publications

Purpose: To compare changes in functional exercise capacity, dyspnea, functional status, and depression in patients after 8 weeks (24 sessions) and 12 weeks (36 sessions) of pulmonary rehabilitation (PR). Methods: A prospective sample of 31 participants in our PR program completed outcome measures prior to and during the eighth and twelfth weeks of the program. The 6-minute walk test (6MWT) and a stairs climbing test (ST) measured functional exercise capacity. Perceived dyspnea (PD) was measured with a 6-20 scale. The Pulmonary Function Status Scale (PFSS) measured functional status, and the Cardiac Depression Scale (CDS) measured depression. Results : Statistically significant …


Training Effects Of Virtual Reality On Reaching Behaviors In Children With Cerebral Palsy: Case Report, Lin-Ju Kang, Yuping Chen, Wen-Hsu Sung, Tien-Yow Chuang, Shwn-Jan Lee, Mei-Wun Tsai, Suh-Fang Jeng, Ji-Liang Doong Jan 2005

Training Effects Of Virtual Reality On Reaching Behaviors In Children With Cerebral Palsy: Case Report, Lin-Ju Kang, Yuping Chen, Wen-Hsu Sung, Tien-Yow Chuang, Shwn-Jan Lee, Mei-Wun Tsai, Suh-Fang Jeng, Ji-Liang Doong

Physical Therapy Faculty Publications

Virtual reality (VR) is a computer technology that artificially generates sensory information in a form that people perceive as real-world objects and events. It has been proposed that VR can improve upper-extremity function in children with cerebral palsy (CP) by decreasing physical disabilities, precisely adjusting the difficulty of task and feedback, enhancing motivation and manipulating perceptual information. The purpose of this study was to investigate the training effects of VR on reaching behavior in a child with CP. This case was a 6-year-old boy with spastic quadriplegic CP who had good cooperation and normal cognition. A single-subject A-B-A design was …