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Full-Text Articles in Law

Invigorating Play: The Role Of Affect In Online Multiplayer Fps Games, Christopher Moore Jul 2015

Invigorating Play: The Role Of Affect In Online Multiplayer Fps Games, Christopher Moore

Christopher L Moore Dr

The first-person shooter (FPS) genre has its origins in the cinematic visual technique known as the first-person subjective camera angle (Galloway 2006, 40). The first-person view is framed by merging camera lens with the character's eye to create a "rectilinear plane of Albertian perspective" (O'Riley 1998, 18). The visual impression of this" Renaissance pictorial tactic" (Shinkle 2005, 24) produces a subjective view that is remediated through the technologies of photography, cinema, and FPS games as an entirely modern sense of experiencing the world (O'Riley 1998).


Jewish Games For Learning: Renewing Heritage Traditions In The Digital Age, Owen Gottlieb Apr 2015

Jewish Games For Learning: Renewing Heritage Traditions In The Digital Age, Owen Gottlieb

Articles

Rather than a discontinuity from traditional modes of learning, new explorations of digital and strategic games in Jewish learning are markedly continuous with ancient practices. An explication of the close connections between traditional modes of Jewish learning, interpretive practice, and gaming culture can help to explain how Jews of the Digital Age can adopt and are adapting modern Games for Learning practices for contemporary purposes. The chapter opens by contextualizing a notion of Jewish Games and the field of Games for Learning. Next, the chapter explains the connections between game systems and Jewish traditions. It closes with a case study …


The End Of Jurisprudence, Scott Hershovitz Feb 2015

The End Of Jurisprudence, Scott Hershovitz

Articles

For more than forty years, jurisprudence has been dominated by the HartDworkin debate. The debate starts from the premise that our legal practices generate rights and obligations that are distinctively legal, and the question at issue is how the content of these rights and obligations is determined. Positivists say that their content is determined ultimately or exclusively by social facts. Anti-positivists say that moral facts must play a part in determining their content. In this Essay, I argue that the debate rests on a mistake. Our legal practices do not generate rights and obligations that are distinctively legal. At best, …


The Moral Choice Of Infamous: Law And Morality In Video Games, Michael Barnett, Cassandra E. Sharp Jan 2015

The Moral Choice Of Infamous: Law And Morality In Video Games, Michael Barnett, Cassandra E. Sharp

Faculty of Law, Humanities and the Arts - Papers (Archive)

With increasing capacity for real-life simulation, high definition graphics, and complex interactive narrativity, video games now offer a high level of sophisticated engagement for players, which contribute significantly to their widespread popular support. As an extremely prevalent sub-culture of new media, they also provoke jurisprudential investigations. This article acknowledges the culturally constructed nature of playing video games, and helps to explore the normative expectations of law that might be facilitated by the narrative structures inherent within the game itself. It does so by exploring one game series within this framework and asks what meaning can be transformed about issues of …