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Open Access. Powered by Scholars. Published by Universities.®

2023

Systems Science

Combat simulation

Articles 1 - 3 of 3

Full-Text Articles in Engineering

Research On Multi-Aircraft Air Combat Behavior Modeling Based On Hierarchical Intelligent Modeling Methods, Yukun Wang, Ze Wang, Liwei Dong, Ni Li Oct 2023

Research On Multi-Aircraft Air Combat Behavior Modeling Based On Hierarchical Intelligent Modeling Methods, Yukun Wang, Ze Wang, Liwei Dong, Ni Li

Journal of System Simulation

Abstract: In response to the problem of the difficulty of decision-making in the game of force under the constraints of high-dimensional state-space in multi-machine air combat confrontation scenarios, a force intelligent agent decision-making generation strategy based on deep reinforcement learning is adopted. The developing situational cognition and reward feedback generation algorithms for force intelligentgame are proposed, a behavior modeling hierarchical framework based on hybrid intelligence modeling method is constructed, which solve the technical difficulty of sparse reward in the reinforcement learning process. It provides an feasible reinforcement learning training method that can solve the large-scale, multi-model, and multi-element air combat …


Multi-Agent Cooperative Combat Simulation In Naval Battlefield With Reinforcement Learning, Ding Shi, Xuefeng Yan, Lina Gong, Jingxuan Zhang, Donghai Guan, Mingqiang Wei Apr 2023

Multi-Agent Cooperative Combat Simulation In Naval Battlefield With Reinforcement Learning, Ding Shi, Xuefeng Yan, Lina Gong, Jingxuan Zhang, Donghai Guan, Mingqiang Wei

Journal of System Simulation

Abstract: Due to the rapidly-changed situations of future naval battlefields, it is urgent to realize the high-quality combat simulation in naval battlefields based on artificial intelligence to comprehensively optimize and improve the combat effectiveness of our army and defeat the enemy. The collaboration of combat units is the key point and how to realize the balanced decision-making among multiple agents is the first task. Based on decoupling priority experience replay mechanism and attention mechanism, a multi-agent reinforcement learning-based cooperative combat simulation (MARL-CCSA) network is proposed. Based on the expert experience, a multi-scale reward function is designed, on which a naval …


A Simulation Method Of Airborne Radar Real-Time Detection Based On Three-Dimensional Subdivision, Ying Xu, Shuai Zhang, Zhige Xie, Xinhai Xu, Manhui Sun, Ning Guo Feb 2023

A Simulation Method Of Airborne Radar Real-Time Detection Based On Three-Dimensional Subdivision, Ying Xu, Shuai Zhang, Zhige Xie, Xinhai Xu, Manhui Sun, Ning Guo

Journal of System Simulation

Abstract: The emergence and rapid development of UAVs make the target detection of UAV airborne radar in combat simulation great research valuable. In the existing combat simulation platforms at home and abroad, the detection relationship between radar and target is pairwise interactive, and the calculation overhead increases linearly or ultra-linear following the increase of entity numbers, which is difficult to carry out the large-scale real-time combat simulation. Based on the concept of three-dimensional meshing, an airborne radar target detection simulation method is proposed, which can quickly judge the success or failure of detection by making a detection template before simulation …