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Engineering Commons

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Long Island University

Conference

2017

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Full-Text Articles in Engineering

Funny Games - A Definition For And Study Of Comic Videogames, Eric Guardara Mar 2017

Funny Games - A Definition For And Study Of Comic Videogames, Eric Guardara

Post & Beyond

In this project, I define the genre of Comic Games and discuss its categorical independence of other genres. Until now, this genre has not been clearly defined in the videogame medium. I have conducted research and compiled games that are generally accepted as being humorous. I then weeded out games that simply contain humor and categorized the remaining works that are at their core Comic Games. Comic Games are those whose primary and prolonged purpose are to evoke laughter from the user. This is different than humorous games that passively include humor. A Comic Game is one that is predominantly …


Vistics, Scott Tongue Mar 2017

Vistics, Scott Tongue

Post & Beyond

Vistics is a 2.5D platformer game for virtual reality devices such as the Oculus Rift. One of the major software goals in the Vistics design is to reduce the effects of simulation sickness in virtual reality devices. On the technical side, Vistics needs to achieve a low enough rendering time that matches the refresh rate of the device of the Oculus Rift - 90 Hz (also known as 90 frames per seconds). Additionally, the camera in the game must be capable of updating in under 16ms. This means that when the user changes their head position in the real world, …