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Articles 1 - 3 of 3
Full-Text Articles in Engineering
Application Of Myo Gesture Recognition Method In Ancient Building Roaming System, Yanping Xue, Xuesong Wang, Zhongke Wu, Xingce Wang, Mingquan Zhou
Application Of Myo Gesture Recognition Method In Ancient Building Roaming System, Yanping Xue, Xuesong Wang, Zhongke Wu, Xingce Wang, Mingquan Zhou
Journal of System Simulation
Abstract: Museum display many exhibits, but its display way is single. The ancient buildings are displayed by texts and pictures, so it cannot bring a realistic experience to the visitors. Therefore, the ancient architectural scene roaming based on Myo combined with virtual reality is proposed. Kaifeng Tower Park is used as an example to achieve the system. In the design, system gets visitors’ acceleration and gyroscope values of forward, turn, squat and stop by wearing Myo. SVM-based gesture recognition algorithm is designed to complete the classification of feature values. Contrast experiment is designed to verify accuracy and efficiency of …
Twitter And Disasters: A Social Resilience Fingerprint, Benjamin A. Rachunok, Jackson B. Bennett, Roshanak Nateghi
Twitter And Disasters: A Social Resilience Fingerprint, Benjamin A. Rachunok, Jackson B. Bennett, Roshanak Nateghi
Purdue University Libraries Open Access Publishing Fund
Understanding the resilience of a community facing a crisis event is critical to improving its adaptive capacity. Community resilience has been conceptualized as a function of the resilience of components of a community such as ecological, infrastructure, economic, and social systems, etc. In this paper, we introduce the concept of a “resilience fingerprint” and propose a multi-dimensional method for analyzing components of community resilience by leveraging existing definitions of community resilience with data from the social network Twitter. Twitter data from 14 events are analyzed and their resulting resilience fingerprints computed. We compare the fingerprints between events and show that …
Immersive Virtual Reality Attacks And The Human Joystick, Peter Casey, Ibrahim Baggili, Ananya Yarramreddy
Immersive Virtual Reality Attacks And The Human Joystick, Peter Casey, Ibrahim Baggili, Ananya Yarramreddy
Electrical & Computer Engineering and Computer Science Faculty Publications
This is one of the first accounts for the security analysis of consumer immersive Virtual Reality (VR) systems. This work breaks new ground, coins new terms, and constructs proof of concept implementations of attacks related to immersive VR. Our work used the two most widely adopted immersive VR systems, the HTC Vive, and the Oculus Rift. More specifically, we were able to create attacks that can potentially disorient users, turn their Head Mounted Display (HMD) camera on without their knowledge, overlay images in their field of vision, and modify VR environmental factors that force them into hitting physical objects and …