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Marquette University

Biomedical Engineering Faculty Research and Publications

Series

2006

Rehabilitation

Articles 1 - 2 of 2

Full-Text Articles in Engineering

Pre- And Post-Alpha Motoneuronal Control Of The Soleus H-Reflex During Sinusoidal Hip Movements In Human Spinal Cord Injury, Maria Knikou, Debjani Chaudhuri, Elizabeth Kay, Brian D. Schmit Aug 2006

Pre- And Post-Alpha Motoneuronal Control Of The Soleus H-Reflex During Sinusoidal Hip Movements In Human Spinal Cord Injury, Maria Knikou, Debjani Chaudhuri, Elizabeth Kay, Brian D. Schmit

Biomedical Engineering Faculty Research and Publications

The aim of this study was to establish the contribution of hip-mediated sensory feedback to spinal interneuronal circuits during dynamic conditions in people with incomplete spinal cord injury (SCI). Specifically, we investigated the effects of synergistic and antagonistic group I afferents on the soleus H-reflex during imposed sinusoidal hip movements. The soleus H-reflex was conditioned by stimulating the common peroneal nerve (CPN) at short (2, 3, and 4 ms) and long (80, 100, and 120 ms) conditioning test (C-T) intervals to assess the reciprocal and pre-synaptic inhibition of the soleus H-reflex, respectively. The soleus H-reflex was also conditioned by medial …


Motivating Rehabilitation By Distorting Reality, James L. Patton, Yejun Wei, Chris Scharver, Robert V. Kenyon, Robert A. Scheidt Jan 2006

Motivating Rehabilitation By Distorting Reality, James L. Patton, Yejun Wei, Chris Scharver, Robert V. Kenyon, Robert A. Scheidt

Biomedical Engineering Faculty Research and Publications

We have found, through a series of recent experiments, encouraging evidence that the neuro-motor system is motivated to change motor patterns when exposed to visuo-motor tasks. We have also shown that the learning of these tasks can be heightened with forces and/or visual distortions that appropriately manipulate the error. This process does not require intense concentration and it is often considered a game. We describe the next generation of robotic large-workspace, three dimensional haptics/graphics systems for rehabilitation