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Engineering Commons

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Electrical and Computer Engineering

Technological University Dublin

2005

Curriculum

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Full-Text Articles in Engineering

Learning Games Programming With Dalek World., Bryan Duggan, Hugh Mcatamney, Fredrick Mtenzi Jan 2005

Learning Games Programming With Dalek World., Bryan Duggan, Hugh Mcatamney, Fredrick Mtenzi

Conference papers

From September 2005 the School of Computing in the DIT will offer an elective in computer games programming to final year computer science students. This paper demonstrates how students will learn games programming by developing a 3D FPS (First Person Shooter) called Dalek World. Dalek World is developed using Microsoft Visual Studio in C++ and was originally developed by the authors to learn games programming techniques themselves. In developing Dalek World, students will learn Euclidian geometry, 3D graphics programming, object orientated game design, level loading, physics, collision detection, the A* algorithm, perception and enemy AI using finite state machines.