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Engineering Commons

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Computer Sciences

University of Central Florida

Theses/Dissertations

Computer graphics

Publication Year

Articles 1 - 2 of 2

Full-Text Articles in Engineering

Automatic 3d Human Modeling: An Initial Stage Towards 2-Way Inside Interaction In Mixed Reality, Yiyan Xiong Jan 2014

Automatic 3d Human Modeling: An Initial Stage Towards 2-Way Inside Interaction In Mixed Reality, Yiyan Xiong

Electronic Theses and Dissertations

3D human models play an important role in computer graphics applications from a wide range of domains, including education, entertainment, medical care simulation and military training. In many situations, we want the 3D model to have a visual appearance that matches that of a specific living person and to be able to be controlled by that person in a natural manner. Among other uses, this approach supports the notion of human surrogacy, where the virtual counterpart provides a remote presence for the human who controls the virtual character's behavior. In this dissertation, a human modeling pipeline is proposed for the …


Real-Time Cinematic Design Of Visual Aspects In Computer-Generated Images, Juraj Obert Jan 2010

Real-Time Cinematic Design Of Visual Aspects In Computer-Generated Images, Juraj Obert

Electronic Theses and Dissertations

Creation of visually-pleasing images has always been one of the main goals of computer graphics. Two important components are necessary to achieve this goal --- artists who design visual aspects of an image (such as materials or lighting) and sophisticated algorithms that render the image. Traditionally, rendering has been of greater interest to researchers, while the design part has always been deemed as secondary. This has led to many inefficiencies, as artists, in order to create a stunning image, are often forced to resort to the traditional, creativity-baring, pipelines consisting of repeated rendering and parameter tweaking. Our work shifts the …