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California Polytechnic State University, San Luis Obispo

Computer Vision

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Full-Text Articles in Engineering

Smartphone Based Object Detection For Shark Spotting, Darrick W. Oliver Nov 2023

Smartphone Based Object Detection For Shark Spotting, Darrick W. Oliver

Master's Theses

Given concern over shark attacks in coastal regions, the recent use of unmanned aerial vehicles (UAVs), or drones, has increased to ensure the safety of beachgoers. However, much of city officials' process remains manual, with drone operation and review of footage still playing a significant role. In pursuit of a more automated solution, researchers have turned to the usage of neural networks to perform detection of sharks and other marine life. For on-device solutions, this has historically required assembling individual hardware components to form an embedded system to utilize the machine learning model. This means that the camera, neural processing …


Underwater Computer Vision - Fish Recognition, Spencer Chang, Austin Otto Jun 2017

Underwater Computer Vision - Fish Recognition, Spencer Chang, Austin Otto

Computer Engineering

The Underwater Computer Vision – Fish Recognition project includes the design and implementation of a device that can withstand staying underwater for a duration of time, take pictures of underwater creatures, such as fish, and be able to identify certain fish. The system is meant to be cheap to create, yet still able to process the images it takes and identify the objects in the pictures with some accuracy. The device can output its results to another device or an end user.


Using Intel Realsense Depth Data For Hand Tracking In Unreal Engine 4, Granger Lang Mar 2017

Using Intel Realsense Depth Data For Hand Tracking In Unreal Engine 4, Granger Lang

Liberal Arts and Engineering Studies

This project describes how to build a hand tracking method for VR/AR using the raw data from a depth sensing camera.


Development Of A Tridimensional Measuring Application For Ipads, Michael Casebolt, Nicolas Kouatli, Jack Mullen May 2015

Development Of A Tridimensional Measuring Application For Ipads, Michael Casebolt, Nicolas Kouatli, Jack Mullen

Computer Science and Software Engineering

In today’s fast-paced distribution centers workers and management alike are constantly searching for the quickest and most efficient way to package items for distribution. Even with the advancement of app-oriented solutions to a variety of problems across many industries there is a distinct unmet need in distribution environments for an application capable of increasing the efficiency and accuracy of packaging items. This senior project focused on the development and testing of an application utilizing the Structure Three Dimensional Sensor and a 4th generation iPad to scan an object or group of objects to be packaged and determine the overall dimensions …