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Heuristics For Client Assignment And Load Balancing Problems In Online Games, Shawn Michael Farlow
Heuristics For Client Assignment And Load Balancing Problems In Online Games, Shawn Michael Farlow
LSU Doctoral Dissertations
Massively multiplayer online games (MMOGs) have been very popular over the past decade. The infrastructure necessary to support a large number of players simultaneously playing these games raises interesting problems to solve. Since the computations involved in solving those problems need to be done while the game is being played, they should not be so expensive that they cause any noticeable slowdown, as this would lead to a poor player perception of the game. Many of the problems in MMOGs are NP-Hard or NP-Complete, therefore we must develop heuristics for those problems without negatively affecting the player experience as a …