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Educational Methods

Instructional Design

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Full-Text Articles in Online and Distance Education

The Effect Of Pedagogical Agent Persona On Performance, Self-Efficacy, And Attitudes In Adult Learners In An Online Environment, Justin L. Mathews Jul 2021

The Effect Of Pedagogical Agent Persona On Performance, Self-Efficacy, And Attitudes In Adult Learners In An Online Environment, Justin L. Mathews

Dissertations

Pedagogical agents, virtual avatars that are often included in online training or educational modules, have been studied in a variety of disciplines to determine the extent to which their inclusion in online or multimedia learning environments may influence both cognitive and affective outcomes in learners. The present study examined the effect of a peer-like pedagogical agent providing motivational messaging in an online English language learning environment to determine if the agent will positively affect college students’ performance, self-efficacy, and attitude in comparison to a control group. All participants studied an online, self-paced English grammar module, either with (treatment version) or …


The Value Of Interactive Multimodal Online Higher Education Classrooms: Examining The Impact Of Interactive Multimedia-Based Instructional Design (Imbid), Andrea Munro Oct 2019

The Value Of Interactive Multimodal Online Higher Education Classrooms: Examining The Impact Of Interactive Multimedia-Based Instructional Design (Imbid), Andrea Munro

Dissertations

Purpose: Despite their affordability and convenience, online courses have higher student failure and dropout rates than ground based-courses. The purpose of this quantitative causal-comparative single-case study was to determine if there is a difference between interactive, multimedia-based online instruction and traditional text-based online instruction as it relates to the level of student performance, engagement, and satisfaction in higher education.

Methodology: This quantitative research design used inferential statistics to analyze the research questions. The researcher selected 13 text-based courses that were redesigned to become interactive, multimedia-based courses. Archival student performance, engagement, and satisfaction data was abstracted from both the text-based and …


Gameful Design In The Development Of Asynchronous Online Discussion Activities: A Case Study, William Michael Trest Dec 2016

Gameful Design In The Development Of Asynchronous Online Discussion Activities: A Case Study, William Michael Trest

Dissertations

This study investigates Gameful Design as a method to improve the development and implementation of Asynchronous Online Discussions in online learning environments. A qualitative methodology, an instrumental case study design, was used to examine the effectiveness of this design method by exploring the experiences of the participants and the meaning they gave to those experiences. Data was collected through observation, discussion transcript analysis, and pre/post-course interviews. Validity was strengthened by triangulation of these sources.

The findings showed that gameful design was an effective method to encourage the development of a connected and engaged learning community within an online class and …