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Articles 1 - 30 of 124
Full-Text Articles in Instructional Media Design
The Role Of Heads Of Departments In Enhancing The Quality Of Education In Secondary Schools In Tanzania, Perpetua J. Urio
The Role Of Heads Of Departments In Enhancing The Quality Of Education In Secondary Schools In Tanzania, Perpetua J. Urio
Journal of Humanities and Social Sciences
Heads of department are perceived as instructional leaders. This paper is based on a study that aimed to find out how heads of departments in Tanzanian secondary schools deal with their tasks in enhancing the quality of education, and the support accorded to them by the school administrative system in the performance of their duties. The study was conducted in Arusha and Coast regions, comprising a sample of 72 respondents from eight secondary schools. Data were collected through interviews, questionnaires and documentary review. Data collected were subjected to content analysis and numerical data were summarized into tables. Findings revealed that, …
Reviewing Or Retrieving: What Activity Best Promotes Long-Term Retention?, Paul D. Lindgren
Reviewing Or Retrieving: What Activity Best Promotes Long-Term Retention?, Paul D. Lindgren
College of Education and Human Sciences: Dissertations, Theses, and Student Research
Research studies repeatedly emphasize the importance of vocabulary capabilities to a large variety of academic activities. This study compared a learning strategy that exclusively involved the visual review of vocabulary word-definition pairs to a strategy that, in addition, prompted participants to attempt free-recall retrieval of words to match specific definitions. This comparison attempted to identify which of the two strategies best produces longer-term attainment of vocabulary knowledge. A group of participants (N = 20) used a web-based system to take a pre-test over 21 relatively difficult SAT-review vocabulary words using a drag and drop graphical user interface. For each participant, …
Blended Learning In Anesthesia Education: Current State And Future Model, Jaya Kannan, Viji Kurup
Blended Learning In Anesthesia Education: Current State And Future Model, Jaya Kannan, Viji Kurup
Jandrisevits Faculty Publications
Purpose of review: Educators in anesthesia residency programs across the country are facing a number of challenges as they attempt to integrate blended learning techniques in their curriculum. Compared with the rest of higher education, which has made advances to varying degrees in the adoption of online learning anesthesiology education has been sporadic in the active integration of blended learning. The purpose of this review is to discuss the challenges in anesthesiology education and relevance of the Universal Design for Learning framework in addressing them.
Recent findings: There is a wide chasm between student demand for online education and the …
An Educational Data Mining Model For Online Teaching And Learning, Jui-Long Hung, Kerry Rice, Anthony Saba
An Educational Data Mining Model For Online Teaching And Learning, Jui-Long Hung, Kerry Rice, Anthony Saba
Educational Technology Faculty Publications and Presentations
This study contains two major parts. First, this study proposed a generic model for Educational Data Ming (EDM) studies by reviewing EDM literature and the existing data mining model. Second, the procedures of the EDM model are demonstrated with a case study approach. The case study results showed patterns and relationships discovered from the EDM model that could be applied to improve online teaching and learning and to predict students’ academic performances.
Jetde Preface, Timothy Newby
Jetde Preface, Timothy Newby
Journal of Educational Technology Development and Exchange (JETDE)
One of the real pleasures of working and studying in the field of Educational Technology and Instructional Design is being able to see the wide variety of content that is covered but yet the consistent, common underlying focus that always leads one back to the topic of learning. This set of articles in JETDE, volume 5 number 2 will not disappoint in that regard. While the participants, methodologies, and the content of the interventions may differ, each of the authors looks to find ways to impact the learning of their audiences.....
Cyber Collaboratory-Based Sustainable Design Education: A Pedagogical Framework, Kyoung-Yun Kim, Karl R. Haapala, Gül E. Okudan Kremer, Michael K. Barbour
Cyber Collaboratory-Based Sustainable Design Education: A Pedagogical Framework, Kyoung-Yun Kim, Karl R. Haapala, Gül E. Okudan Kremer, Michael K. Barbour
Education Faculty Publications
Educators from across the educational spectrum are faced with challenges in delivering curricula that address sustainability issues. This article introduces a cyber-based interactive e-learning platform, entitled the Sustainable Product Development Collaboratory, which is focused on addressing this need. This collaboratory aims to educate a wide spectrum of learners in the concepts of sustainable design and manufacturing by demonstrating the effects of product design on supply chain costs and environmental impacts. In this paper, we discuss the overall conceptual framework of this collaboratory along with pedagogical and instructional methodologies related to collaboratory-based sustainable design education. Finally, a sample learning module …
The Impact Of Computer-Based Educational Technology On English As A Second Language (Esl) At University Level: Instructor Perceptions, Mohammed Mohammed
The Impact Of Computer-Based Educational Technology On English As A Second Language (Esl) At University Level: Instructor Perceptions, Mohammed Mohammed
Masters Theses
This study used a quantitative descriptive survey research design to examine university-level English as a second language (ESL) instructors’ perceptions of computer-based educational technology, as well as their personal views on the value this technology adds to their instructions and teaching. The study is designed to reveal both general perceptions on how computer-based educational technology (CBET) can facilitate teaching and learning, and specific perceptions on how the technology can improve instructors’ and learners' performance in terms of meeting 21st century skills and needs. The target population of this survey research was all ESL instructors at the Center for English Language …
Evaluating E-Portfolio Using By Learning Stages: A Case Study In An Interdisciplinary Program, Ellis S.J. Fu, Jeff J.S. Huang, Stephen J.H. Yang, Anna Y.Q. Huang
Evaluating E-Portfolio Using By Learning Stages: A Case Study In An Interdisciplinary Program, Ellis S.J. Fu, Jeff J.S. Huang, Stephen J.H. Yang, Anna Y.Q. Huang
Journal of Educational Technology Development and Exchange (JETDE)
This study conducts an investigation of posts in the e-portfolio platform of the program: “The interdisciplinary training program for talented college students in science.” Participants in this program were supposed to show their learning portfolios on this platform. Among the 2150 registered students, we randomly selected 126 students who have made at least 3 posts to become the target sample. By identifying the learning stages and posting styles shown by their posts, we find that students are mostly in the surface learning stages and weak in completing their learning portfolios. The results suggest that more strategies should be learned in …
Tablets As Powerful Tools For University Research: Teaching The Relevant Skills, Robin Canuel, Chad Crichton, Maria Savova
Tablets As Powerful Tools For University Research: Teaching The Relevant Skills, Robin Canuel, Chad Crichton, Maria Savova
Library Staff Publications and Research
The increasing popularity of tablet computers in recent years is beginning to transform the way that library users, and in particular postsecondary students and faculty, find and engage with digital content. In response to these changes, university librarians are tailoring information literacy instruction to highlight the advantages of these technologies to their constituencies and to ensure that their users understand the myriad issues involved in effectively leveraging these advantages to improve the efficiency and effectiveness of their research. Chapter 6 of Library Technology Reports (vol. 48, no. 8) “Rethinking Reference and Instruction with Tablets” examines the creation of university library …
Technology-Supported Storytelling (Tsst) Strategy In Virtual World For Multicultural Education, Jie Huang, Youngkyun Baek, Jungwon Cho
Technology-Supported Storytelling (Tsst) Strategy In Virtual World For Multicultural Education, Jie Huang, Youngkyun Baek, Jungwon Cho
Educational Technology Faculty Publications and Presentations
Learning culture through stories is an effective way for multicultural education, since stories are one of the most powerful and personal ways that we learn about the world. Storytelling, the process of telling stories, is a form of communication and a universal expression of culture. With the development of technology, storytelling emerges out of diverse ways. This study explores the storytelling in virtual worlds for multicultural education, and devises a Technology-Supported storytelling (TSST) strategy by examining and considering the characteristics of virtual worlds which could be incorporated into the storytelling, and then uses this strategy to teach Korean culture to …
Which Conference Do You Attend?: A Look At The Conference Attendance Of Educational Technology Professionals, Patrick R. Lowenthal
Which Conference Do You Attend?: A Look At The Conference Attendance Of Educational Technology Professionals, Patrick R. Lowenthal
Educational Technology Faculty Publications and Presentations
Educational technology professionals attend conferences each year. Many have funds to attend at most 1-2 conferences each year. As a result, educational technology professionals must make a decision of which conferences to attend. The following article reports on what conferences other educational technology professionals attend.
Creating Flickr Photo-Narratives With First-Year Teacher Education Students: The Possibilities And Pitfalls Of Designing Emergent Learning Tasks, Marta Kawka, Kevin M. Larkin, Patrick Danaher
Creating Flickr Photo-Narratives With First-Year Teacher Education Students: The Possibilities And Pitfalls Of Designing Emergent Learning Tasks, Marta Kawka, Kevin M. Larkin, Patrick Danaher
Australian Journal of Teacher Education
This paper explores the implementation of a Flickr (Web 2.0 photo sharing software) learning task in a first year primary education course. The context for the task was a Multiliteracies course where students designed digital media activities for later use with primary age students. The Flickr task was constructed to determine how a learning activity might be designed to afford the best opportunities for emergent learning (Kawka, Larkin, & Danaher, 2011). Emergent learning describes learning situations where: the student is self-directed; the content is created and distributed by learners; and the learning destination is open-ended and unpredictable (Williams, Karousou, & …
Using Popular Media And A Collaborative Approach To Teaching Grounded Theory Research Methods, Elizabeth G. Creamer, Michelle R. Ghoston, Tiffany Drape, Chloe Ruff, Joseph Mukuni
Using Popular Media And A Collaborative Approach To Teaching Grounded Theory Research Methods, Elizabeth G. Creamer, Michelle R. Ghoston, Tiffany Drape, Chloe Ruff, Joseph Mukuni
Education Faculty Publications
Popular movies were used in a doctoral-level qualitative research methods course as a way to help students learn about how to collect and analyze qualitative observational data in order to develop a grounded theory. The course was designed in such a way that collaboration was central to the generation of knowledge. Using media depictions had the practical advantage of enabling the group to create fieldnotes from a common set of data collected simultaneously in a short period of time. Fictional representations in popular media can provide the basis to learn about both the methods and foundational assumptions for conducting qualitative …
Gendered Socialization With An Embodied Agent: Creating A Social And Affable Mathematics Learning Environment For Middle-Grade Females, Yanghee Kim, Jae Hoon Lim
Gendered Socialization With An Embodied Agent: Creating A Social And Affable Mathematics Learning Environment For Middle-Grade Females, Yanghee Kim, Jae Hoon Lim
Instructional Technology and Learning Sciences Faculty Publications
This study examined whether or not embodied-agent-based learning would help middle-grade females have more positive mathematics learning experiences. The study used an explanatory mixed-methods research design. First, a classroom-based experiment was conducted with one hundred and twenty 9th-graders learning introductory algebra (53% male and 47% female; 51% Caucasian and 49% Latino). The results revealed that learner gender was a significant factor in the learners’ evaluations of their agent (η2 = .07), the learners’ task-specific attitudes (η2 = .05), and their task-specific self-efficacy (η2 = .06). In-depth interviews were then conducted with 22 students selected from the experiment participants. The interviews …
Movement In Learning: Revitalizing The Classroom, Marcus Van
Movement In Learning: Revitalizing The Classroom, Marcus Van
MA TESOL Collection
Movement is a vital part of our every day lives, and it is also important for a healthy brain. The following paper examines the shift from movement based learning to a more restrictive rote format, which often has adverse effects on learning. This work discusses the ways in which teachers are under pressure to “teach to the test” instead of creating student-centered classrooms. Some of the side effects of a test-centered approach are low self-esteem (from not meeting strict academic requirements) and behavioral problems in students.
Adding more movement to lessons can provide variation and relief from the rote-only system. …
Navigating Life As An Avatar: The Shifting Identities-In-Practice Of A Girl Player In A Tween Virtual World, Deborah A. Fields, Yasmin B. Kafai
Navigating Life As An Avatar: The Shifting Identities-In-Practice Of A Girl Player In A Tween Virtual World, Deborah A. Fields, Yasmin B. Kafai
Instructional Technology and Learning Sciences Faculty Publications
In this chapter we study how one girl learned to participate in what was for her a new setting of play – a virtual world called Whyville.net with an emphasis on science education, populated by over a million young people ages eight to sixteen. Girls in particular have become prominent players in virtual worlds, a trend counter to many early observations that documented the absence of girls and women in gaming and technology at large (e.g., Cassell & Jenkins, 1998). The study of virtual worlds as play spaces then allows us to continue a conversation about gender and gaming to …
Creating Serious Games At Third Level: Evaluating The Implications Of An In-House Approach, Pauline Rooney
Creating Serious Games At Third Level: Evaluating The Implications Of An In-House Approach, Pauline Rooney
Papers, presentations and other resources
Due to the inherently interdisciplinary nature of serious games their development
necessitates the effective collaboration of team members spanning multiple disciplines and skill sets (Adams 2010). In their attempts to harness these skills, most higher education projects have formed teams through academic/commercial partnerships, whereby academics and commercial developers combine their respective expertises in subject matter/pedagogy and game design/development. However considering the expertise in most higher education institutions and the recent surge in serious games courses at third level, one might reasonably conclude that higher education holds huge potential for developing serious games in-house. Yet surprisingly, such ventures are relatively few. …
Quality Out Of The Gate: Preparing For Success With Innovative Templates And Tools, Paula Jones, Sasha Thackaberry
Quality Out Of The Gate: Preparing For Success With Innovative Templates And Tools, Paula Jones, Sasha Thackaberry
Instructional Development Center Faculty and Staff Research
Institutions are supporting faculty in designing courses that meet QM standards by using course templates. Eastern Kentucky University and Cuyahoga Community College have created course templates that serve as guides to meet QM standards and permit academic freedom for course development. This presentation will share the navigation, placeholders and discuss applications. Audience will take visual tours of the templates and will come away with a free virtual Instructional Design Toolkit and gain access to view the EKU course template.
A Theoretical Framework For Serious Game Design: Exploring Pedagogy, Play And Fidelity And Their Implications For The Design Process, Pauline Rooney
A Theoretical Framework For Serious Game Design: Exploring Pedagogy, Play And Fidelity And Their Implications For The Design Process, Pauline Rooney
Journal Articles
It is widely acknowledged that digital games can provide an engaging, motivating and “fun” experience for students. However an entertaining game does not necessarily constitute a meaningful, valuable learning experience. For this reason, experts espouse the importance of underpinning serious games with a sound theoretical framework which integrates and balances theories from two fields of practice: pedagogy and game design (Kiili, 2005; Seeney & Routledge, 2009). Additionally, with the advent of sophisticated, immersive technologies, and increasing interest in the opportunities for constructivist learning offered by these technologies, concepts of fidelity and its impact on student learning and engagement, have emerged …
Mobile Microblogging: Using Twitter And Mobile Devices In An Online Course To Promote Learning In Authentic Contexts, Yu-Chang Hsu, Yu-Hui Ching
Mobile Microblogging: Using Twitter And Mobile Devices In An Online Course To Promote Learning In Authentic Contexts, Yu-Chang Hsu, Yu-Hui Ching
Educational Technology Faculty Publications and Presentations
This research applied a mixed-method design to explore how best to promote learning in authentic contexts in an online graduate course in instructional message design. The students used Twitter apps on their mobile devices to collect, share, and comment on authentic design examples found in their daily lives. The data sources included tweets (i.e., postings on Twitter), students' perceptions about mobile microblogging activities, and self-reported Twitter usage. Based on the tweet analysis, we found that the students appropriately applied the design principles and design terms in their critique of design examples. While the students were mainly engaged in assignment-relevant activities, …
Instructional Designers In Higher Education, Tami Marie Moskal
Instructional Designers In Higher Education, Tami Marie Moskal
Department of Educational Administration: Dissertations, Theses, and Student Research
Research about the preparation and competencies of instructional designers in higher education has not been addressed. The purpose of this multiple case study was to explore individuals in this context by focusing on their employment and academic backgrounds, as well as their responsibilities, qualifications, and expectations as reported by their supervisors. This study sought to understand who the instructional designers in higher education are, and how they came to their roles in their institutions. An understanding of these instructional designers in higher education could lead to improved teaching and learning experiences for students in higher education.
Five themes emerged from …
“I’M Teaching What?!”: Preparing University Faculty For Online Instruction, Susan Ohara, Robert Pritchard
“I’M Teaching What?!”: Preparing University Faculty For Online Instruction, Susan Ohara, Robert Pritchard
Journal of Educational Research and Practice
The percentage of higher education students enrolled in online courses has increased from 9.6 percent in fall 2002 to 33 percent in fall 2010. Due to the increased importance of online courses and programs on university campuses there is a need to better prepare novice technology faculty for the delivery of these courses. This article provides a description of the process through which a group of faculty with low to high technology skills prepared to deliver an online masters program. Minutes of meetings, documents produced, online discussion transcripts, and informal conversations were all used as data to analyze outcomes of …
Facebook As An Instructional Tool In The Secondary Classroom: A Case Study, Stephanie Hunter-Brown
Facebook As An Instructional Tool In The Secondary Classroom: A Case Study, Stephanie Hunter-Brown
Doctoral Dissertations and Projects
The purpose of this study is to describe how social media networks impact secondary students when utilized as an instructional tool . The problem this study seeks to address is exploring the roles that social media play in the lives of high school students and the experiences they encounter by utilizing these networks academically and socially. A case study approach was utilized to evaluate the impact of technology integration via social media networks in a secondary English classroom. The focus of the study was to determine the academic and social impact the social media network, more specifically Facebook, has on …
Social Networking Systems As A Vehicle To Promote Sense Of Community And Performance In Online Classes, Jonathan Mark Woodward
Social Networking Systems As A Vehicle To Promote Sense Of Community And Performance In Online Classes, Jonathan Mark Woodward
Dissertations
Academicians are navigating through the intersection of information technology and social change. The path that educators choose will help determine the future of higher education in traditional and online settings. The journey of teachers is clouded by the abundance and rapid creation of emerging technologies, but the trends of Net Generation students offer direction. Among Web 2.0 applications, social networking systems (SNSs) offer students a new approach to communicating, learning, and collaborating.
The sociocentric view of knowledge and learning and the theories of Vygotsky and Dewey are helping to drive educators to look for a solution to a missing link …
Variables Associated With Sense Of Community In Online And On-Ground Clinical Doctorate Education, Tracy Chapman
Variables Associated With Sense Of Community In Online And On-Ground Clinical Doctorate Education, Tracy Chapman
Department of Teaching, Learning, and Teacher Education: Theses and Other Student Research
This study examined classroom community, as measured by the Classroom Community Scale (Rovai, 2002c), among online and on-ground students (N = 386) enrolled in Doctor of Pharmacy or Doctor of Occupational Therapy courses. Multiple regression analysis identified variables (student and course variables) shown to significantly predict the presence of community among students. Results revealed the set of predictor variables are different for each sub-group of students. Community among on-ground students was predicted by the amount of small group work used in a course, the course’s primary type of learning outcome (affective or cognitive), and the students’ self-reported estimated grade. …
The Use Of Social Media For Academic Practice: A Review Of Literature, Retta Guy
The Use Of Social Media For Academic Practice: A Review Of Literature, Retta Guy
Kentucky Journal of Higher Education Policy and Practice
Social media has become extremely popular among college students. It is estimated that several million students across the globe use these resources for personal interactions on a daily basis. As Web-based technologies are designed to support the social architecture of a community, educators and researchers are exploring the integration of social media in education. As scholars explore these new online communities, it is necessary to examine the use of social media tools by students of color, a segment of the population that has historically experienced inequalities associated with the use of and access to technology. The current literature review reports …
What Value Does Service Learning Have On Introductory Engineering Students' Motivation And Abet Program Outcomes?, Carol Sevier, Seung Youn Chyung, Janet Callahan, Cheryl Schrader
What Value Does Service Learning Have On Introductory Engineering Students' Motivation And Abet Program Outcomes?, Carol Sevier, Seung Youn Chyung, Janet Callahan, Cheryl Schrader
Organizational Performance and Workplace Learning Faculty Publications and Presentations
A quasi-experimental study was conducted to investigate the effectiveness of using a service learning (SL) method on influencing introductory engineering students' motivation and ABET program outcomes, compared to the effectiveness of using a conventional, non-service-learning (NSL) method. The sample used in the study was 214 students enrolled in an Introduction to Engineering course at a medium-size university in the northwestern region of the U.S. during the fall semester of 2009 and the spring semester of 2010. Sixty-nine students completed SL projects while 145 students completed NSL projects. Both SL and NSL projects were team-based. Using the ARCS model as a …
The Effect Of Enhanced Visualization Instruction On First Grade Students' Scores On The North Carolina Standard Course Assessment, Amber Thompson
The Effect Of Enhanced Visualization Instruction On First Grade Students' Scores On The North Carolina Standard Course Assessment, Amber Thompson
Doctoral Dissertations and Projects
Visualization was once thought to be an important skill for professions only related to engineering, but due to the realization of concurrent design and the fast pace of technology, it is now desirable in other professions as well. The importance of learning basic knowledge of geometrical concepts has a greater impact than it did prior to the 21st century. This study's purpose was to test the effect of enhanced visualization instruction on the visualization skills measured by the North Carolina standard course test for first grade students. This quasi-experimental study was conducted using the non-randomized subjects, non-equivalent control group design. …
Serious Game Design Principles: The Impact Of Game Design On Learning Outcomes, Michael W. Martin
Serious Game Design Principles: The Impact Of Game Design On Learning Outcomes, Michael W. Martin
Computational Modeling & Simulation Engineering Theses & Dissertations
This dissertation examines the research question "How do video game design principles affect learning outcomes in serious games?" This research first develops a theoretical foundation concerning the meaning of the terms "game" and "serious game". This conceptual clarification is broken down into analytic propositions, which state that games have participants, rules, goals and challenges, and synthetic propositions, which state that the games should be intrinsically compelling, provide meaningful choices, and be self encapsulated. Based on these synthetic propositions, three hypotheses were developed. The hypotheses are that games with an enhanced aesthetic presentation, more meaningful choices, or provide player competition will …
Perceptions About Women In Science And Engineering History, Heidi Reeder, Patricia A. Pyke, Lynn Lubamersky, Seung Youn Chyung, Cheryl B. Schrader
Perceptions About Women In Science And Engineering History, Heidi Reeder, Patricia A. Pyke, Lynn Lubamersky, Seung Youn Chyung, Cheryl B. Schrader
Organizational Performance and Workplace Learning Faculty Publications and Presentations
This study investigated college students' perceptions about the contributions of women to the history of science, technology, engineering and mathematics (STEM) (N = 1,147). Students were asked to write down as many famous or historically important scientists, inventors or engineers they could think of. After one minute, they were instructed to write down as many famous or historically important women scientists, inventors or engineers they could think of. For the first question, 95% of the responses referred to male scientists, inventors or engineers. For the second question, respondents named on average less than one woman (M=.86), and those named were …